Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
12 tokens/sec
GPT-4o
12 tokens/sec
Gemini 2.5 Pro Pro
41 tokens/sec
o3 Pro
5 tokens/sec
GPT-4.1 Pro
37 tokens/sec
DeepSeek R1 via Azure Pro
33 tokens/sec
2000 character limit reached

Learning Equilibria of a Stochastic Game on Gaussian Interference Channels with Incomplete Information (1503.02839v4)

Published 10 Mar 2015 in cs.IT and math.IT

Abstract: We consider a wireless communication system in which $N$ transmitter-receiver pairs want to communicate with each other. Each transmitter transmits data at a certain rate using a power that depends on the channel gain to its receiver. If a receiver can successfully receive the message, it sends an acknowledgment (ACK), else it sends a negative ACK (NACK). Each user aims to maximize its probability of successful transmission. We formulate this problem as a stochastic game and propose a fully distributed learning algorithm to find a correlated equilibrium (CE). In addition, we use a no regret algorithm to find a coarse correlated equilibrium (CCE) for our power allocation game. We also propose a fully distributed learning algorithm to find a Pareto optimal solution. In general Pareto points do not guarantee fairness among the users, therefore we also propose an algorithm to compute a Nash bargaining solution which is Pareto optimal and provides fairness among users. Finally, under the same game theoretic setup, we study these equilibria and Pareto points when each transmitter sends data at multiple rates rather than at a fixed rate. We compare the sum rate obtained at the CE, CCE, Nash bargaining solution and the Pareto point and also via some other well known recent algorithms.

Citations (2)

Summary

We haven't generated a summary for this paper yet.