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Scene Style Transfer Overview

Updated 3 July 2025
  • Scene style transfer is a technique that applies the stylistic attributes of a reference source to images, videos, or 3D models while retaining the original scene’s structure and semantics.
  • It employs deep learning architectures like CNNs and NeRF along with tailored loss functions to balance style fidelity, content preservation, and temporal or view consistency.
  • The approach enables both photorealistic and artistic outputs for applications in film, VR, and design, though it faces challenges in computational demand and fine-tuning style strength.

Scene style transfer is the process of modifying the visual appearance of a scene—whether represented as 2D images, 3D models, videos, or point clouds—by imparting the stylistic attributes (such as color distribution, texture, and visual motifs) of a reference style source to the target content, while preserving the content’s structural and semantic integrity. This field intersects computer vision, graphics, and machine learning, encompassing photorealistic relighting and recoloring, painterly and non-photorealistic rendering, and immersive 3D/VR applications. It has evolved from early neural techniques for static images to highly sophisticated, physically-based, semantically aware, and 3D-consistent algorithms demonstrated across a range of visual modalities.

1. Key Principles and Loss Formulations

Central to scene style transfer are loss objectives that balance stylistic fidelity, content preservation, and—especially for dynamic or 3D content—structural and temporal consistency. The canonical neural style transfer framework constructs the stylized output by minimizing a composite objective over the input xx:

Ltotal=lαlLcontent(l)+lβlLstyle(l)+λ (others)\mathcal{L}_{\text{total}} = \sum_{l} \alpha_l \mathcal{L}^{(l)}_{\text{content}} + \sum_{l} \beta_l \mathcal{L}^{(l)}_{\text{style}} + \lambda \ \text{(others)}

where the key terms cover:

  • Content Loss (Lcontent)(\mathcal{L}_{\text{content}}): Penalizes deviations from high-level structural features of the content (typically measured at intermediate CNN layers).
  • Style Loss (Lstyle)(\mathcal{L}_{\text{style}}): Measures mismatch in spatial feature correlations (Gram matrices) between output and style references, optionally region-restricted for spatial semantics.
  • Temporal/Geometric Consistency: Additional losses enforce steady appearance over time for video (Honke et al., 2018) or consistency across views for 3D/mesh-based approaches.
  • Photorealism Regularization: For photorealistic output, Laplacian/Matting Laplacian losses and locally affine color constraints preserve natural color relationships (Honke et al., 2018).

The optimization is typically performed with gradient-based methods (e.g., Adam, L-BFGS), iteratively refining either the output pixels (2D) or parameters of explicit/implicit 3D representations.

2. Model Architectures and Semantic Guidance

Early style transfer methods focused on global image statistics. Modern scene style transfer leverages architectures sensitive to semantic regions, geometry, and modality:

3. Scene Structure, Temporal, and Multi-View Consistency

Preserving the structure and consistency of the target scene is imperative in scene-level applications, especially for video and 3D:

4. Photorealistic and Artistic Approaches

Scene style transfer is employed in both photorealistic and artistic contexts, with some methods bridging both within a unified model:

  • Photorealistic Transfer: Focuses on subtle color, tone, and illumination changes, preserving realism and structure. Techniques emphasize local affine transformations in color space, Matting Laplacian constraints, and explicit matching of low-level features (Honke et al., 2018, Qiu et al., 2022).
  • Artistic Transfer: Pursues bolder changes, such as mimicking brushstrokes, non-local textures, or color palettes. CNNs or diffusion-based generators are optimized to match higher-order feature correlations and stylized details (Warkhandkar et al., 2021, Fujiwara et al., 19 Jun 2024).
  • Hybrid and Unified Approaches: Networks with domainness indicators or feed-forward AdaIN-based style injection enable seamless transition between photorealistic and artistic effect, dictated by the style reference (Hong et al., 2021, Kim et al., 10 Jan 2024).
  • Multiscale and Analytic Techniques: Methods such as GIST (Rojas-Gomez et al., 3 Dec 2024) utilize analytic multiscale (Wavelet, Contourlet) decompositions, aligning content and style subbands with optimal transport. This yields fast, training-free, and photorealistic style transfer, supporting both scene structure fidelity and flexible stylization.

5. Modality-Specific Innovations

Scene style transfer encompasses diverse modalities, each with targeted strategies:

  • Video: Temporal-aware CNN architectures, self-supervised decoupled normalization (Qiu et al., 2022), or Matting Laplacian regularization for frame coherence (Honke et al., 2018).
  • 3D Point Clouds: Order-invariant PointNet-based networks allowing independent transfer of color (from images or point clouds) and geometry (Cao et al., 2019).
  • 3D Meshes and Textures: Optimization of mesh textures via differentiable rendering using depth- and angle-aware regularization, with results compatible with real-time graphics engines (Höllein et al., 2021).
  • Radiance Fields & Splatting: Large-scale, real-time style transfer on radiance field and 3DGS representations. Innovations include feed-forward AdaIN stylization in 3D feature space (Kim et al., 10 Jan 2024), multi-reference (semantically-matched) AdaIN (Kim et al., 10 Jan 2024), object-aware splatting and segmented editing (Jain et al., 12 Jul 2024, Liu et al., 28 Mar 2025).
  • Language-Guided Transfer: Language-conditioned frameworks align global and local style codes from text to 3D geometry with special divergence losses, increasing expressivity and generalization (Gao et al., 2023).

6. Applications, Evaluation, and Limitations

Scene style transfer methods are applied in:

Evaluation is typically both qualitative (user studies, visualizations of temporal/multi-view consistency) and quantitative (SSIM, LPIPS, perceptual metrics, ArtFID, CHD, DSD, and correspondence with ground truth for pose/structure).

Common limitations include computational demand for iterative/optimization-based methods, dependence on segmentation or depth/geometry estimation quality, and trade-offs between style strength and structural fidelity.


Summary Table: Representative Approaches and Key Features

Method/Modality Structural Consistency Semantic/Region Masks Real-Time/Feed-Forward Explicit 3D Support Multi-Reference Control Language Input Training-Free
(Honke et al., 2018) (2D/vid) Yes (temporal loss) Yes No No No No No
(Höllein et al., 2021) (mesh) Yes (3D and view) Partial Yes Yes (mesh) No No No
(Kim et al., 10 Jan 2024) (NeRF) Yes (view-consistent) Partial Yes Yes (NeRF) Yes (local AdaIN) No No
(Meric et al., 24 Aug 2024) (G3DST) Yes (opt. flow loss) Partial Yes Yes (generalizable NeRF) No No Yes
(Rojas-Gomez et al., 3 Dec 2024) (GIST) Yes Yes Yes No Yes No Yes
(Zhu et al., 14 Feb 2025) (ReStyle3D) Yes (geometry) Yes (open vocabulary) Yes Yes (multi-view, no dense mesh) No No Partial
(Liu et al., 28 Mar 2025) (ABC-GS) Yes (3DGS, FAST) Yes Yes Yes (3DGS) Yes No No
(Gao et al., 2023) (CLIP3Dstyler) Yes No Yes Yes (point cloud) Yes Yes Yes

References

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