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DialogueAgents: A Hybrid Agent-Based Speech Synthesis Framework for Multi-Party Dialogue (2504.14482v1)

Published 20 Apr 2025 in cs.CL and cs.SD

Abstract: Speech synthesis is crucial for human-computer interaction, enabling natural and intuitive communication. However, existing datasets involve high construction costs due to manual annotation and suffer from limited character diversity, contextual scenarios, and emotional expressiveness. To address these issues, we propose DialogueAgents, a novel hybrid agent-based speech synthesis framework, which integrates three specialized agents -- a script writer, a speech synthesizer, and a dialogue critic -- to collaboratively generate dialogues. Grounded in a diverse character pool, the framework iteratively refines dialogue scripts and synthesizes speech based on speech review, boosting emotional expressiveness and paralinguistic features of the synthesized dialogues. Using DialogueAgent, we contribute MultiTalk, a bilingual, multi-party, multi-turn speech dialogue dataset covering diverse topics. Extensive experiments demonstrate the effectiveness of our framework and the high quality of the MultiTalk dataset. We release the dataset and code https://github.com/uirlx/DialogueAgents to facilitate future research on advanced speech synthesis models and customized data generation.

Analysis of "DialogueAgents: A Hybrid Agent-Based Speech Synthesis Framework for Multi-Party Dialogue"

The paper under discussion presents "DialogueAgents," a novel framework for speech synthesis tailored for multi-party dialogue scenarios. Speech synthesis, being a cornerstone of human-computer interaction, necessitates datasets that are rich in characters, scenarios, and emotional expressions. Current datasets pose significant limitations due to their manual creation costs and lack of diversity. The "DialogueAgents" framework addresses these issues through a hybrid approach involving three specialized agents—script writer, speech synthesizer, and dialogue critic. These agents iteratively refine dialogue scripts and synthesized speech to enhance emotional expressiveness and paralinguistic features.

In this framework, the Script Writer Agent generates dialogue scripts by drawing characters from a predefined pool. This pool includes detailed character profiles to ensure natural dialogue generation. Subsequently, a Speech Synthesizer Agent converts these scripts into speech. The critical role of the Dialogue Critic Agent comes into play next, reviewing the synthesised dialogue to provide actionable feedback for refinements. This feedback is key to iteratively refining the dialogue through multiple cycles, thus achieving more cohesive and expressive results.

One of the key contributions of this paper is the creation of the "MultiTalk" dataset, which is bilingual and covers diverse topics through multi-party, multi-turn conversations. This dataset is a notable advancement over past efforts by ensuring higher quality dialogues rich in character diversity and emotional expression. Notably, it involves automated methods that significantly reduce traditional manual costs while offering improved expressiveness and contextual coherence in dialogue synthesis.

Empirical evaluations highlight the effectiveness of the proposed framework. The paper reports enhancements in various speech and script quality metrics, such as MOS, EMOS, and TMOS, compared to variants without the iterative critic feedback. It affirms that optimal results are achieved with specific iterative cycles before the synthesis quality begins to plateau or decline. The framework leverages the linguistic insights from LLMs to further refine scripts based on critique-driven feedback.

In terms of practical implications, DialogueAgents provides a foundation for developing advanced, emotionally aware speech synthesis systems, pertinent to applications ranging from automated customer service to virtual avatars in interactive environments. The framework's flexibility suggests it could integrate different synthesis agents in future adaptations, potentially widening its applicability scope.

Theoretically, the paper reinforces the concept of multi-agent systems in complex problem-solving contexts. While previous uses of multi-agent frameworks were mainly focused on reasoning and simulation, DialogueAgents opens new pathways in employing such systems for dynamic conversation synthesis tasks. The iterative optimization cycle between agents in this framework reflects a promising direction toward achieving human-like expressiveness in synthesized speech.

Looking forward, developments in the DialogueAgents framework could explore the integration of more nuanced emotional and prosodic markers, potentially incorporating real-time speech adaptation capabilities for even more natural interactions. Furthermore, as the framework is released openly, it paves the way for extensive exploration into customized data generation for specific domain-focused dialogue contexts.

Overall, "DialogueAgents" marks a significant step in advancing the quality and efficiency of speech dialogue systems, offering an intriguing methodology for overcoming the inherent limitations of existing speech synthesis datasets.

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Authors (8)
  1. Xiang Li (1002 papers)
  2. Duyi Pan (2 papers)
  3. Hongru Xiao (9 papers)
  4. Jiale Han (14 papers)
  5. Jing Tang (108 papers)
  6. Jiabao Ma (1 paper)
  7. Wei Wang (1793 papers)
  8. Bo Cheng (51 papers)
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