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DiffSound: Differentiable Modal Sound Rendering and Inverse Rendering for Diverse Inference Tasks (2409.13486v1)

Published 20 Sep 2024 in cs.SD and eess.AS

Abstract: Accurately estimating and simulating the physical properties of objects from real-world sound recordings is of great practical importance in the fields of vision, graphics, and robotics. However, the progress in these directions has been limited -- prior differentiable rigid or soft body simulation techniques cannot be directly applied to modal sound synthesis due to the high sampling rate of audio, while previous audio synthesizers often do not fully model the accurate physical properties of the sounding objects. We propose DiffSound, a differentiable sound rendering framework for physics-based modal sound synthesis, which is based on an implicit shape representation, a new high-order finite element analysis module, and a differentiable audio synthesizer. Our framework can solve a wide range of inverse problems thanks to the differentiability of the entire pipeline, including physical parameter estimation, geometric shape reasoning, and impact position prediction. Experimental results demonstrate the effectiveness of our approach, highlighting its ability to accurately reproduce the target sound in a physics-based manner. DiffSound serves as a valuable tool for various sound synthesis and analysis applications.

Summary

  • The paper introduces DiffSound, a framework that integrates implicit shape representation and high-order FEM for precise modal sound synthesis.
  • It employs a differentiable tetrahedral mesh and hybrid loss strategy to accurately match physical attributes with generated audio, achieving low relative errors in material estimation.
  • Experimental results validate its ability to reconstruct detailed geometry and predict impact positions, promising enhanced realism in VR, robotics, and acoustic testing.

DiffSound: Differentiable Modal Sound Rendering and Inverse Rendering for Diverse Inference Tasks

The paper introduces DiffSound, a differentiable sound rendering framework designed to facilitate physics-based modal sound synthesis. The primary objective of DiffSound is to estimate physical properties of objects from real-world sound recordings, addressing a significant technical bottleneck in vision, graphics, and robotics research.

Key Innovations

The research presents several notable innovations within its computational framework:

  1. Implicit Shape Representation: DiffSound employs an implicit neural network-based Signed Distance Field (SDF) to parameterize the geometric shapes. This representation eases the integration with a tetrahedral mesh while facilitating smooth and continuous transformations required for inverse rendering tasks.
  2. High-order Finite Element Method (FEM): A high-order FEM is utilized to achieve accurate modal analysis, improving over traditional linear methods and ensuring precise sound synthesis correlated with the physical properties of the object. This incorporation substantially enhances the quality and authenticity of the rendered sounds.
  3. Differentiable Audio Synthesizer: The additive synthesizer in DiffSound, which is fully differentiable, enables end-to-end optimization. It leverages an advanced hybrid loss strategy to optimize the synthesis pipeline effectively. The synthesizer translates physical attributes of the mesh into audible sound frequencies, making the framework versatile for various inference tasks.

Experimental Validation

The effectiveness and robustness of DiffSound were validated through a series of experiments focusing on inverse rendering tasks. These experiments demonstrated the framework's capability to accurately infer:

  • Material Attributes: Utilizing both synthetic and real-world data, DiffSound was able to estimate critical properties such as Young's modulus and Poisson's ratio. Highlighted by Table \ref{tab:material_estimate_result}, the framework achieved a relative error of just 0.07 for Young's modulus and 0.26 for Poisson's ratio, outperforming all compared baselines.
  • Geometric Shape: DiffSound can reconstruct fine geometric details from sparse voxel grids using the frequency modes attributed to an object's shape. Figure \ref{fig:shape_result} illustrates this, where optimized meshes closely replicate the intricate details of the original shape, even when starting from coarse voxel representations.
  • Impact Position Prediction: The framework can infer the precise impact position on the object based on the mode amplitude, validated through real-world experiments (Figure \ref{fig:impact_position}). The predicted impact positions showed high likelihood around the actual impact points, attesting to the accuracy of the reconstruction.

Methodological Rigor

The methodological advancements presented in DiffSound involve several computational components:

  • Differentiable Tetrahedral Mesh Generation: A fine-grained tetrahedral mesh is generated by interpolating signed distance fields using high-dimensional MLPs. This mesh generation process is both efficient and differentiable, laying the foundation for accurate FEM analysis.
  • Eigenvalue Decomposition with Differentiability: The eigenvalue decomposition process is meticulously designed to ensure gradient propagation, enabling optimization strategies that align predicted audio characteristics with target recordings.
  • Hybrid Loss Strategy: The formulation of loss functions incorporates both traditional L1/log spectral losses and optimal transport-based metrics. This hybrid method ensures robustness during the initial optimization phases and precision during the later stages, facilitating more accurate parameter convergence.

Implications and Future Directions

DiffSound brings noticeable practical and theoretical implications for various fields:

  • Enhanced Sound Synthesis: The differentiable framework allows for the detailed synthesis of sound consistent with physical properties, proving useful for applications in virtual reality (VR) and gaming where realistic audio effects are essential.
  • Multisensory Perception in Robotics: With the ability to infer detailed physical attributes from sound, robots can gain a better understanding of their interactions with objects, especially in environments with limited visual clarity.
  • Material Science and Acoustic Engineering: The framework can lead to advancements in material characterization through non-destructive testing, relying on sound recordings to estimate material properties accurately.

The future developments in this area could focus on improving the efficiency of the rendering pipeline, supporting real-time applications, and expanding the framework to handle more complex and non-linear sound interactions. Addressing challenges such as thin shell modeling and multi-modal perception integration would further enhance DiffSound's applicability.

In summary, the paper lays down a solid foundation for using differentiable simulation in modal sound synthesis, providing a comprehensive framework with broad implications across several technological domains.

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