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3D Vision and Language Pretraining with Large-Scale Synthetic Data (2407.06084v1)

Published 8 Jul 2024 in cs.CV

Abstract: 3D Vision-Language Pre-training (3D-VLP) aims to provide a pre-train model which can bridge 3D scenes with natural language, which is an important technique for embodied intelligence. However, current 3D-VLP datasets are hindered by limited scene-level diversity and insufficient fine-grained annotations (only 1.2K scenes and 280K textual annotations in ScanScribe), primarily due to the labor-intensive of collecting and annotating 3D scenes. To overcome these obstacles, we construct SynVL3D, a comprehensive synthetic scene-text corpus with 10K indoor scenes and 1M descriptions at object, view, and room levels, which has the advantages of diverse scene data, rich textual descriptions, multi-grained 3D-text associations, and low collection cost. Utilizing the rich annotations in SynVL3D, we pre-train a simple and unified Transformer for aligning 3D and language with multi-grained pretraining tasks. Moreover, we propose a synthetic-to-real domain adaptation in downstream task fine-tuning process to address the domain shift. Through extensive experiments, we verify the effectiveness of our model design by achieving state-of-the-art performance on downstream tasks including visual grounding, dense captioning, and question answering.

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Authors (6)
  1. Dejie Yang (5 papers)
  2. Zhu Xu (8 papers)
  3. Wentao Mo (3 papers)
  4. Qingchao Chen (21 papers)
  5. Siyuan Huang (123 papers)
  6. Yang Liu (2253 papers)
Citations (2)

Summary

Analysis of "3D Vision and Language Pretraining with Large-Scale Synthetic Data"

The paper “3D Vision and Language Pretraining with Large-Scale Synthetic Data” investigates the potential advances in 3D Vision-Language Pre-training (3D-VLP) through the comprehensive utilization of synthetic data to enhance embodied intelligence capabilities. In the paper, the authors identify significant limitations in the existing 3D-VLP datasets, namely, the insufficiency in scene-level diversity and the lack of detailed annotations. These issues primarily arise due to the labor-intensive nature of collecting and annotating real-world 3D scenes. To address these constraints, the authors present a novel dataset, SynVL3D, a large-scale synthetic scene-text corpus.

The SynVL3D dataset includes 10,000 indoor scenes and over 1 million detailed descriptions at object, view, and room levels. Compared to the current benchmark ScanScribe, which lacks diversity with only 1.2K indoor scenes, SynVL3D significantly increases the scene variety and the richness of textual descriptions. Moreover, this dataset leverages synthetic data generation through a 3D simulator, reducing collection costs and alleviating privacy concerns since it avoids real-world data collection.

The authors propose a pre-training model, SynFormer3D, which utilizes a simple and unified Transformer architecture to align 3D data with language via multi-grained pretraining tasks. This architecture employs numerous pre-training tasks such as masked LLMing, masked object modeling, scene-sentence matching, object relationship prediction, and multi-level and view-aggregated region-word alignment. Such tasks contribute to capturing enriched 3D vision-language knowledge and enhance performance in downstream vision-language applications.

Furthermore, to address the domain shift that occurs between synthetic data used for pre-training and realistic data encountered in practical applications, the authors introduce a synthetic-to-real domain adaptation technique during the fine-tuning phase of downstream tasks. This is a crucial step given the disparities in data characteristics and statistical properties between synthetic and real-world data collections.

In the experimentation section, the model is tested on various 3D vision-language tasks, including visual grounding, dense captioning, and question answering. Results indicate that SynFormer3D achieves state-of-the-art performance, evidencing the effectiveness of the methodologies adopted. Specifically, for tasks such as visual grounding and dense captioning, the model shows significant improvement compared to previous approaches. For instance, on the Nr3D and Sr3D tasks, the model achieved accuracy improvements of approximately 1.1% and 1.5% over leading methods, respectively.

The practical implications of this research are substantial. The methods proposed reduce reliance on costly and time-intensive data collection processes and offer a scalable alternative through synthetic data generation that could feasibly enhance a broad range of AI applications. Theoretically, the integration of fine-grained, multi-level, and view-aggregated annotation processes offers insights into improving the training paradigms for 3D vision-LLMs.

Future developments based on this research could look into enhancing synthetic data realism to further bridge gaps in domain adaptation processes. Additionally, exploring how such synthetic datasets could generalize across different domains beyond indoor scenes might provide a broader impetus to the application of these methodologies in other AI fields. This paper stands as a testament to the advancements that can be achieved by leveraging synthetic data in pre-training, potentially marking a shift in how large-scale datasets for AI are curated and utilized.

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