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Octopus: Embodied Vision-Language Programmer from Environmental Feedback (2310.08588v2)

Published 12 Oct 2023 in cs.CV, cs.AI, cs.LG, and cs.RO

Abstract: Large vision-LLMs (VLMs) have achieved substantial progress in multimodal perception and reasoning. When integrated into an embodied agent, existing embodied VLM works either output detailed action sequences at the manipulation level or only provide plans at an abstract level, leaving a gap between high-level planning and real-world manipulation. To bridge this gap, we introduce Octopus, an embodied vision-language programmer that uses executable code generation as a medium to connect planning and manipulation. Octopus is designed to 1) proficiently comprehend an agent's visual and textual task objectives, 2) formulate intricate action sequences, and 3) generate executable code. To facilitate Octopus model development, we introduce OctoVerse: a suite of environments tailored for benchmarking vision-based code generators on a wide spectrum of tasks, ranging from mundane daily chores in simulators to sophisticated interactions in complex video games such as Grand Theft Auto (GTA) and Minecraft. To train Octopus, we leverage GPT-4 to control an explorative agent that generates training data, i.e., action blueprints and corresponding executable code. We also collect feedback that enables an enhanced training scheme called Reinforcement Learning with Environmental Feedback (RLEF). Through a series of experiments, we demonstrate Octopus's functionality and present compelling results, showing that the proposed RLEF refines the agent's decision-making. By open-sourcing our simulation environments, dataset, and model architecture, we aspire to ignite further innovation and foster collaborative applications within the broader embodied AI community.

Octopus: Embodied Vision-Language Programmer from Environmental Feedback

The paper introduces Octopus, an advanced embodied vision-language programmer designed to integrate vision and language capabilities to generate actionable plans and executable code. It aligns with the evolution of large vision-LLMs (VLMs) towards creating autonomous systems capable of nuanced multimodal perception and task execution. Octopus operates within an experimental ecosystem named OctoVerse, which includes simulation environments like OctoGibson and OctoGTA, permitting the model to learn across diverse task scenarios, from ordinary chores to complex interactions in video game environments.

Key Features and Architecture

The architecture of Octopus builds upon the Otter model, incorporating an MPT-7B language decoder and a CLIP VIT-L/14 vision encoder to effectively process and understand both visual and textual input modalities. The system employs architectural elements from the Flamingo model, including the Perceiver Resampler for images and Cross-Gated Attention modules, allowing it to leverage large models for multitasking, akin to human cognitive processes. Octopus’s ability to seamlessly integrate egocentric imagery with task-related textual objectives is central to its functionality in dynamic environments.

Training with Reinforcement Learning and Environmental Feedback

A major contribution is the introduction of Reinforcement Learning with Environmental Feedback (RLEF), which enhances the model’s decision-making and planning efficacy. GPT-4 is utilized within the OctoVerse to control an explorative agent, generating pairing data of “vision input + current state” leading to “next step plan + executable code.” The feedback mechanism is pivotal; it aggregates step-level judgments (successful or not) and task-level outcomes to refine learning. RLEF provides insights that fine-tune Octopus beyond initial supervised training, utilizing Proximal Policy Optimization (PPO) to improve policy model parameters aligned with environmental responses.

Robustness and Adaptability

When compared to baseline models such as CodeLLaMA and EmbodiedGPT, Octopus demonstrates superior task completion rates and adaptability, particularly in unseen environments. Its robust architecture allows it to generate both plans and executable code by accurately interpreting visual data in conjunction with textual instructions, a feature not widely seen in standalone LLMs. The paper highlights strong empirical performance, notably after RLEF fine-tuning, where Octopus successfully navigates tasks requiring nuanced reasoning, outperforming traditional task planning methods.

Implications and Future Directions

The embodiment of vision-LLMs like Octopus has significant implications for the development of autonomous systems capable of real-world task execution. By advancing both theoretical understanding and practical applications, Octopus potentially paves the way for improvements in fields such as robotics, autonomous vehicles, and advanced AR systems. Moving forward, addressing the nuances of integrating more sophisticated real-world environments and enhancing zero-shot learning capabilities will be critical. The open-sourcing of the Octopus model and associated datasets promises to catalyze further research and cross-collaboration within the AI community, promoting innovation in embodied AI and beyond.

In conclusion, Octopus represents a significant advance in embodied AI, skillfully leveraging vision-language integration and interactive learning from environmental feedback. Its demonstrated capabilities in diverse, dynamic contexts highlight its potential to redefine autonomous systems' planning and execution paradigms. Future work should focus on scalability and application diversity, ensuring a seamless transition from simulation environments to tangible real-world scenarios.

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Authors (11)
  1. Jingkang Yang (36 papers)
  2. Yuhao Dong (21 papers)
  3. Shuai Liu (215 papers)
  4. Bo Li (1107 papers)
  5. Ziyue Wang (75 papers)
  6. Chencheng Jiang (1 paper)
  7. Haoran Tan (4 papers)
  8. Jiamu Kang (1 paper)
  9. Yuanhan Zhang (29 papers)
  10. Kaiyang Zhou (40 papers)
  11. Ziwei Liu (368 papers)
Citations (31)
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