Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
125 tokens/sec
GPT-4o
47 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Viewpoint Textual Inversion: Discovering Scene Representations and 3D View Control in 2D Diffusion Models (2309.07986v2)

Published 14 Sep 2023 in cs.CV, cs.AI, and cs.LG

Abstract: Text-to-image diffusion models generate impressive and realistic images, but do they learn to represent the 3D world from only 2D supervision? We demonstrate that yes, certain 3D scene representations are encoded in the text embedding space of models like Stable Diffusion. Our approach, Viewpoint Neural Textual Inversion (ViewNeTI), is to discover 3D view tokens; these tokens control the 3D viewpoint - the rendering pose in a scene - of generated images. Specifically, we train a small neural mapper to take continuous camera viewpoint parameters and predict a view token (a word embedding). This token conditions diffusion generation via cross-attention to produce images with the desired camera viewpoint. Using ViewNeTI as an evaluation tool, we report two findings: first, the text latent space has a continuous view-control manifold for particular 3D scenes; second, we find evidence for a generalized view-control manifold for all scenes. We conclude that since the view token controls the 3D `rendering' viewpoint, there is likely a scene representation embedded in frozen 2D diffusion models. Finally, we exploit the 3D scene representations for 3D vision tasks, namely, view-controlled text-to-image generation, and novel view synthesis from a single image, where our approach sets state-of-the-art for LPIPS. Code available at https://github.com/jmhb0/view_neti

Citations (2)

Summary

We haven't generated a summary for this paper yet.

X Twitter Logo Streamline Icon: https://streamlinehq.com
Youtube Logo Streamline Icon: https://streamlinehq.com