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Can Current Task-oriented Dialogue Models Automate Real-world Scenarios in the Wild? (2212.10504v2)

Published 20 Dec 2022 in cs.CL

Abstract: Task-oriented dialogue (TOD) systems are mainly based on the slot-filling-based TOD (SF-TOD) framework, in which dialogues are broken down into smaller, controllable units (i.e., slots) to fulfill a specific task. A series of approaches based on this framework achieved remarkable success on various TOD benchmarks. However, we argue that the current TOD benchmarks are limited to surrogate real-world scenarios and that the current TOD models are still a long way to cover the scenarios. In this position paper, we first identify current status and limitations of SF-TOD systems. After that, we explore the WebTOD framework, the alternative direction for building a scalable TOD system when a web/mobile interface is available. In WebTOD, the dialogue system learns how to understand the web/mobile interface that the human agent interacts with, powered by a large-scale LLM.

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Authors (12)
  1. Sang-Woo Lee (34 papers)
  2. Sungdong Kim (30 papers)
  3. Donghyeon Ko (2 papers)
  4. Donghoon Ham (4 papers)
  5. Youngki Hong (2 papers)
  6. Shin Ah Oh (1 paper)
  7. Hyunhoon Jung (5 papers)
  8. Wangkyo Jung (2 papers)
  9. Kyunghyun Cho (292 papers)
  10. Donghyun Kwak (12 papers)
  11. Hyungsuk Noh (1 paper)
  12. Woomyoung Park (7 papers)
Citations (1)