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Neural Density-Distance Fields (2207.14455v1)

Published 29 Jul 2022 in cs.CV

Abstract: The success of neural fields for 3D vision tasks is now indisputable. Following this trend, several methods aiming for visual localization (e.g., SLAM) have been proposed to estimate distance or density fields using neural fields. However, it is difficult to achieve high localization performance by only density fields-based methods such as Neural Radiance Field (NeRF) since they do not provide density gradient in most empty regions. On the other hand, distance field-based methods such as Neural Implicit Surface (NeuS) have limitations in objects' surface shapes. This paper proposes Neural Density-Distance Field (NeDDF), a novel 3D representation that reciprocally constrains the distance and density fields. We extend distance field formulation to shapes with no explicit boundary surface, such as fur or smoke, which enable explicit conversion from distance field to density field. Consistent distance and density fields realized by explicit conversion enable both robustness to initial values and high-quality registration. Furthermore, the consistency between fields allows fast convergence from sparse point clouds. Experiments show that NeDDF can achieve high localization performance while providing comparable results to NeRF on novel view synthesis. The code is available at https://github.com/ueda0319/neddf.

Citations (15)

Summary

  • The paper introduces Neural Density-Distance Fields (NeDDF), a unified framework that merges distance and density fields for improved 3D visual localization.
  • It extends distance field formulations to support semi-transparent and complex structures, and converts these into stable density representations.
  • Experimental results demonstrate competitive novel view synthesis and superior camera pose estimation, even with challenging initial conditions.

Neural Density-Distance Fields: A Unified 3D Representation Framework

The paper "Neural Density-Distance Fields" introduces a novel 3D representation termed Neural Density-Distance Field (NeDDF) that integrates the strengths of both distance and density fields for visual localization tasks. This new paradigm addresses key limitations in previous approaches such as Neural Radiance Fields (NeRF) and Neural Implicit Surfaces (NeuS) by seamlessly marrying the attributes of these methods into a cohesive framework.

Core Contributions

NeDDF presents three primary contributions:

  1. Extended Distance Field Formulation: The paper extends the traditional distance field formulation to accommodate shapes without explicit boundary surfaces. This includes semi-transparent objects such as fur or smoke, expanding the applicability of neural fields to more generalized 3D structures.
  2. Conversion from Distance to Density Field: The authors propose a methodology for converting distance fields to density fields, ensuring consistency between these representations. This conversion is pivotal for identifying optimal registration and localization performances across varied object geometries.
  3. Stability in Gradient Representation: The introduction of an auxiliary gradient to mitigate instability due to cusp points in the distance field's gradient representation is another notable contribution. This innovation supports the consistent interpretation of density information, enhancing the model's robustness.

Experimental Setup and Results

The NeDDF framework was evaluated using the NeRF synthetic dataset, with emphasis placed on both novel view synthesis and localization accuracy. The model achieved competitive novel view synthesis results compared to state-of-the-art approaches like NeRF. More importantly, NeDDF demonstrated superior performance in visual localization tasks, particularly under conditions with poor initial camera poses. The inclusion of reprojection error, alongside photometric error, provided significant improvements in camera pose estimation.

Implications for 3D Vision and AI Research

The paper's contributions have far-reaching implications for the development of 3D vision systems. By integrating distance and density fields, NeDDF provides a more flexible representation capable of handling complex scenes that involve translucent objects or fine geometric details. This flexibility can lead to advancements in fields such as robotics, augmented reality, and computer graphics, where precise 3D reconstruction and localization are critical.

Additionally, NeDDF's formulation opens avenues for further research in optimizing neural field architectures and exploring hybrid loss functions that unite different types of spatial information. The potential application of NeDDF to scenarios with dynamically changing scenes also warrants investigation, promising enhancements in areas such as real-time scene understanding and interactive simulations.

Future Prospects

While the research presents a robust framework, it is not without limitations. The paper notes that NeDDF inherits certain constraints from the Unsigned Distance Field (UDF), particularly its inadequacy in handling interior object gradients. Addressing these challenges will be crucial for the continued refinement of the model.

Furthermore, the methodology for determining correspondence points during localization could be enhanced by leveraging features beyond color information, potentially incorporating semantic segmentation or other high-uniqueness markers.

In conclusion, the introduction of Neural Density-Distance Fields marks a significant step towards more comprehensive 3D scene representations. By balancing the expressive power of density fields with the registration robustness of distance fields, NeDDF sets a new standard for visual localization and 3D reconstruction in complex environments. The research's insights will undoubtedly spur further exploration and innovation in the neural field domain, particularly in applications demanding high precision and adaptability.

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