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iSDF: Real-Time Neural Signed Distance Fields for Robot Perception (2204.02296v2)

Published 5 Apr 2022 in cs.RO and cs.CV

Abstract: We present iSDF, a continual learning system for real-time signed distance field (SDF) reconstruction. Given a stream of posed depth images from a moving camera, it trains a randomly initialised neural network to map input 3D coordinate to approximate signed distance. The model is self-supervised by minimising a loss that bounds the predicted signed distance using the distance to the closest sampled point in a batch of query points that are actively sampled. In contrast to prior work based on voxel grids, our neural method is able to provide adaptive levels of detail with plausible filling in of partially observed regions and denoising of observations, all while having a more compact representation. In evaluations against alternative methods on real and synthetic datasets of indoor environments, we find that iSDF produces more accurate reconstructions, and better approximations of collision costs and gradients useful for downstream planners in domains from navigation to manipulation. Code and video results can be found at our project page: https://joeaortiz.github.io/iSDF/ .

Citations (137)

Summary

  • The paper presents iSDF, a neural network that maps 3D coordinates to signed distance values in real-time using a self-supervised learning approach.
  • The method achieves an adaptive level of detail with effective denoising and interpolation, maintaining SDF errors below 6cm for reliable obstacle avoidance.
  • iSDF outperforms traditional voxel grid methods in memory efficiency and gradient accuracy, advancing real-time robotic navigation and planning.

Analysis of "iSDF: Real-Time Neural Signed Distance Fields for Robot Perception"

The paper "iSDF: Real-Time Neural Signed Distance Fields for Robot Perception" introduces a novel approach for reconstructing signed distance fields (SDFs) in real-time, leveraging neural networks for adaptive mapping in robotics. The authors propose a continual learning system that efficiently models three-dimensional environments from depth images, presenting an advancement over conventional voxel grid methodologies.

Methodology

The core of the iSDF system is a multilayer perceptron (MLP) network, specifically designed to map 3D coordinates to SDF values. The network is trained in an online setting, utilizing a self-supervised learning approach to optimize predictions based on real-time depth image input. The training employs a loss function that constrains the predicted SDF by calculating the distance to the nearest surface point among a batch of sampled query points.

Key advantages of this neural model over voxel grid approaches include:

  • Adaptive Level of Detail: The neural network allows for efficient memory allocation, enabling varying levels of detail across different scene regions.
  • Denoising and Interpolation: The network is capable of denoising observations and making plausible interpolations in unobserved areas.
  • Compact Representation: iSDF uses a more compact representation than voxel grids, while capturing more accurate geometric information.

Results

The authors evaluate iSDF against voxel grid-based methods like Voxblox and KinectFusion+, using both synthetic (ReplicaCAD) and real-world (ScanNet) datasets. The empirical results indicate that iSDF consistently outperforms these methods across several metrics:

  • SDF Accuracy: iSDF achieved an SDF error of less than 6cm in all tested sequences, displaying its robustness in diverse environments.
  • Collision Cost and Gradient Accuracy: iSDF provided more precise collision cost approximations and gradient calculations, valuable for trajectory optimization in robot motion planning.

The system's ability to rapidly produce a coherent scene structure early in a sequence is particularly beneficial for navigation tasks, where initial mapping can significantly impact planning outcomes. Moreover, iSDF's neural field model offers memory efficiency, requiring substantially less memory than traditional voxel methods.

Implications and Future Directions

This research has profound implications for robotics, specifically in areas such as autonomous navigation and robotic manipulation. The ability to generate detailed and adaptive environmental models in real-time promises enhancements in path planning and obstacle avoidance.

Future work could explore several directions:

  • Integration of Pretrained Priors: Enhancing model performance by incorporating pretrained neural priors.
  • Dynamic Environments: Extending iSDF capabilities to handle dynamic scenes, expanding its applicability to a wider range of robotic tasks.
  • Localized Mappings: Investigating local models for reducing replay requirements and improving scalability in extensive environments.
  • Advanced Positional Embeddings: Developing more flexible embeddings to capture finer object details without sacrificing efficiency.

In conclusion, iSDF represents a significant step forward in real-time 3D mapping for robotics, enabling more intelligent and adaptable robotic perception systems. Its ability to outperform traditional voxel methods across critical metrics establishes it as a compelling choice for future robotic applications.

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