Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
184 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Practical lowest distortion mapping (2201.12112v1)

Published 28 Jan 2022 in cs.CG, cs.NA, and math.NA

Abstract: Construction of optimal deformations is one of the long standing problems of computational mathematics. We consider the problem of computing quasi-isometric deformations with minimal possible quasi-isometry constant (global estimate for relative length change).We build our technique upon [Garanzha et al. 2021a], a recently proposed numerical optimization scheme that provably untangles 2D and 3D meshes with inverted elements by partially solving a finite number of minimization problems. In this paper we show the similarity between continuation problems for mesh untangling and for attaining prescribed deformation quality threshold. Both problems can be solved by a finite number of partial solutions of optimization problems which are based on finite element approximations of parameter-dependent hyperelastic functionals. Our method is based on a polyconvex functional which admits a well-posed variational problem. To sum up, we reliably build 2D and 3D mesh deformations with smallest known distortion estimates (quasi-isometry constants) as well as stable quasi conformal parameterizations for very stiff problems.

Citations (2)

Summary

We haven't generated a summary for this paper yet.