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The Power of Two Choices in Graphical Allocation (2106.06051v2)

Published 10 Jun 2021 in cs.DM and math.PR

Abstract: The graphical balls-into-bins process is a generalization of the classical 2-choice balls-into-bins process, where the bins correspond to vertices of an arbitrary underlying graph $G$. At each time step an edge of $G$ is chosen uniformly at random, and a ball must be assigned to either of the two endpoints of this edge. The standard 2-choice process corresponds to the case of $G=K_n$. For any $k(n)$-edge-connected, $d(n)$-regular graph on $n$ vertices, and any number of balls, we give an allocation strategy that, with high probability, ensures a gap of $O((d/k) \log4\hspace{-1pt}n \log \log n)$, between the load of any two bins. In particular, this implies polylogarithmic bounds for natural graphs such as cycles and tori, for which the classical greedy allocation strategy is conjectured to have a polynomial gap between the bin loads. For every graph $G$, we also show an $\Omega((d/k) + \log n)$ lower bound on the gap achievable by any allocation strategy. This implies that our strategy achieves the optimal gap, up to polylogarithmic factors, for every graph $G$. Our allocation algorithm is simple to implement and requires only $O(\log(n))$ time per allocation. It can be viewed as a more global version of the greedy strategy that compares average load on certain fixed sets of vertices, rather than on individual vertices. A key idea is to relate the problem of designing a good allocation strategy to that of finding suitable multi-commodity flows. To this end, we consider R\"{a}cke's cut-based decomposition tree and define certain orthogonal flows on it.

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