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Shadow Generation for Composite Image in Real-world Scenes (2104.10338v3)

Published 21 Apr 2021 in cs.CV and eess.IV

Abstract: Image composition targets at inserting a foreground object into a background image. Most previous image composition methods focus on adjusting the foreground to make it compatible with background while ignoring the shadow effect of foreground on the background. In this work, we focus on generating plausible shadow for the foreground object in the composite image. First, we contribute a real-world shadow generation dataset DESOBA by generating synthetic composite images based on paired real images and deshadowed images. Then, we propose a novel shadow generation network SGRNet, which consists of a shadow mask prediction stage and a shadow filling stage. In the shadow mask prediction stage, foreground and background information are thoroughly interacted to generate foreground shadow mask. In the shadow filling stage, shadow parameters are predicted to fill the shadow area. Extensive experiments on our DESOBA dataset and real composite images demonstrate the effectiveness of our proposed method. Our dataset and code are available at https://github.com/bcmi/Object-Shadow-Generation-Dataset-DESOBA.

Citations (34)

Summary

  • The paper presents a novel DESOBA dataset and dual-stage SGRNet architecture that accurately generates synthetic shadows for composite images.
  • It employs a cross-attention mechanism and an illumination model to effectively integrate foreground and background cues for realistic shadow rendering.
  • Empirical evaluations using GRMSE, LRMSE, GSSIM, and LSSIM metrics demonstrate superior performance compared to methods like Pix2Pix, ShadowGAN, and ARShadowGAN.

An Expert Review of "Shadow Generation for Composite Image in Real-World Scenes"

The paper "Shadow Generation for Composite Image in Real-World Scenes" introduces a compelling framework for addressing a critical issue in image composition by focusing on synthetic shadow generation for foreground objects in composite images. The research addresses a gap where previous approaches predominantly centered on ensuring the visual compatibility of inserted objects with the background while neglecting the accurate generation of accompanying shadows—a decisive factor in rendering realistic composite images.

Key Contributions and Methodological Approach

The authors anchor their paper on three primary contributions:

  1. DESOBA Dataset: A novel and significant stride in this research is the creation of the DESOBA dataset. This real-world dataset was meticulously curated by generating synthetic composite images derived from paired real images and deshadowed counterparts. The strategy involved deriving deshadowed images from the Shadow-OBject Association (SOBA) dataset, which provides annotated real-world images with object-shadow pairings, thereby creating a bridge for training and testing shadow generation models.
  2. SGRNet Architecture: The introduction of the Shadow Generation in the Real-world Network (SGRNet) marks the second contribution. This novel network consists of two stages: a shadow mask prediction stage and a shadow filling stage. The network is well-architected to ensure thorough integration of foreground-background information through a cross-attention mechanism, thereby predicting the shadow mask appropriately. Subsequently, it utilizes an illumination model-based approach to fill shadow areas, ensuring the realistic inclusion of shadows relative to the foreground entities.
  3. Empirical Validation: Through comprehensive experimentation using the DESOBA dataset, alongside evaluations on real composite images, the SGRNet was demonstrated to produce more accurate and visually plausible shadow effects compared to existing methodologies such as Pix2Pix, ShadowGAN, and ARShadowGAN. The evaluation metrics included GRMSE, LRMSE, GSSIM, and LSSIM, supporting the network's proficiency in both local and global shadow generation tasks.

Technical Strengths and Outcomes

The technical robustness of the proposed SGRNet lies in its use of cross-attention layers within its dual-stage architecture, allowing it to adeptly leverage both foreground features and pertinent illumination cues from the background. This capability distinguishes SGRNet from earlier models, particularly in handling the foreground-background interplay, which is vital in determining realistic shadow shapes and intensities.

In terms of the dataset, the authors warrant due recognition for ensuring that DESOBA supports machine learning models in grasping nuanced shadow dynamics beyond the scope of synthetically rendered images. By facilitating both a realistic dataset and a sophisticated model, the authors establish a more practical framework for industries leveraging AR (Augmented Reality) and VR (Virtual Reality) applications, where visual believability is non-negotiable.

Implications and Future Directions

The implications of this work extend both practically and theoretically. Practically, it opens paths for enhanced real-world application deployment where visual fidelity of composite images is essential, such as in filmmaking, gaming, and interactive media. Theoretically, it lays groundwork for further exploration into generative models that synthesize contextual realism beyond shadows, potentially inspiring integrative systems for comprehensive scene understanding and manipulation.

Future research could explore refining SGRNet's application scope, evaluating its adaptability to images with variable lighting conditions or different types of inserted objects. Additionally, expanding the dataset to include more diverse scenes and object types would bolster the robustness and applicability of such models across varied scenarios.

In summary, the paper offers a substantive contribution to shadow generation in image composition, providing a thoughtfully designed dataset and a potent modeling framework that significantly augments the realism of composite images. Through the introduction of SGRNet, the authors make notable advancements toward bridging a critical gap in digital visual authenticity.