Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
119 tokens/sec
GPT-4o
56 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning (2010.14500v1)

Published 27 Oct 2020 in cs.LG and cs.RO

Abstract: Reinforcement learning has been applied to a wide variety of robotics problems, but most of such applications involve collecting data from scratch for each new task. Since the amount of robot data we can collect for any single task is limited by time and cost considerations, the learned behavior is typically narrow: the policy can only execute the task in a handful of scenarios that it was trained on. What if there was a way to incorporate a large amount of prior data, either from previously solved tasks or from unsupervised or undirected environment interaction, to extend and generalize learned behaviors? While most prior work on extending robotic skills using pre-collected data focuses on building explicit hierarchies or skill decompositions, we show in this paper that we can reuse prior data to extend new skills simply through dynamic programming. We show that even when the prior data does not actually succeed at solving the new task, it can still be utilized for learning a better policy, by providing the agent with a broader understanding of the mechanics of its environment. We demonstrate the effectiveness of our approach by chaining together several behaviors seen in prior datasets for solving a new task, with our hardest experimental setting involving composing four robotic skills in a row: picking, placing, drawer opening, and grasping, where a +1/0 sparse reward is provided only on task completion. We train our policies in an end-to-end fashion, mapping high-dimensional image observations to low-level robot control commands, and present results in both simulated and real world domains. Additional materials and source code can be found on our project website: https://sites.google.com/view/cog-rl

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (6)
  1. Avi Singh (21 papers)
  2. Albert Yu (7 papers)
  3. Jonathan Yang (9 papers)
  4. Jesse Zhang (22 papers)
  5. Aviral Kumar (74 papers)
  6. Sergey Levine (531 papers)
Citations (100)

Summary

Analyzing "COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning"

The manuscript "COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning" offers an innovative approach to addressing a fundamental challenge in reinforcement learning (RL) applied to robotics: the ability to generalize learned policies across varying initial conditions by leveraging offline datasets. This essay explores the methods, results, and implications of the research, and speculates on future avenues for development.

The paper introduces COG, a framework grounded in offline reinforcement learning, aimed at enabling robotic systems to extend newly acquired skills by integrating prior knowledge. Traditional RL applications in robotics typically involve training policies from scratch, leading to narrow skill generalization. This limitation arises from the sparse and static nature of reward signals and the confined exploration during training. The authors propose circumventing this bottleneck by utilizing pre-collected, task-agnostic data in conjunction with task-specific datasets to enhance the versatility of learned behaviors.

A central tenet of the presented methodology is the use of offline RL techniques, particularly leveraging the Conservative Q-learning (CQL) algorithm. CQL mitigates the adverse effects of distributional shifts common in offline RL, allowing the effective integration of unlabeled datasets containing diverse robotic interactions. This approach differs from hierarchical or skill decomposition methods traditionally used to concatenate previously learned behaviors, favoring a model-free learning paradigm that amalgamates various skills via dynamic programming mechanisms inherent to Q-learning processes. The key insight is that previously collected data, even if not directly solving the new task, can imbue the agent with a more nuanced understanding of the environment's mechanics, enabling successful task execution from unseen initial conditions.

The robustness of COG is demonstrated through experiments involving complex multi-stage robotic tasks, such as a four-behavior sequence involving picking, placing, drawer opening, and grasping. These experiments, conducted both in simulation and on real robotic setups, illustrate the framework's capacity to autonomously stitch together new task-completing behaviors from pre-existing, incomplete behavioral fragments. A noteworthy result is the policy's ability to perform tasks from novel initial states with success rates significantly outperforming baseline and comparison strategies, including those using behavioral cloning or standard SAC approaches, underlining the efficiency of the offline Q-learning approach for skill composition.

The theoretical implications of this research are far-reaching. By adopting an offline RL perspective, COG challenges prevailing notions of how learning-based robotic systems should approach multi-stage task generalization. The methodological shift towards utilizing prior data as a foundation for generalization operates within the broader theme of utilizing data-driven approaches in evidence-based policy expansion. It opens several potential research directions, notably in the seamless integration of RL with continuous domain adaptation and skill transferability across tasked environments.

Practically, the advances presented in this paper lay the groundwork for developing autonomous robotic systems that require less exploratory training to accomplish complex tasks, thereby significantly lowering the time and resource costs associated with robotic policy development. This holds particular relevance for applications in dynamic, unpredictable environments, such as logistics and healthcare, where robots may face a perpetually changing array of tasks and conditions.

Future research can potentially explore refining the reward inference from prior data, enhancing the efficiency of policy adaptation mechanisms, and broadening the framework's applicability to non-robotic domains, thereby contributing to the holistic development of more versatile AI systems. The amalgamation of model-free RL with structured prior interactions stands as an intriguing prospect for advancing intelligent systems that adeptly connect learned knowledge to ongoing experiential data.

In conclusion, the paper presents a novel RL-based system poised to transition beyond the status quo of task-specific training, invited by the strategic use of historical interaction data. The synergy of offline RL in the COG framework underscores an impactful advance in the pursuit of generalizable, adaptive robotic intelligence.

Youtube Logo Streamline Icon: https://streamlinehq.com