Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
157 tokens/sec
GPT-4o
43 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Player Identification in Hockey Broadcast Videos (2009.02429v2)

Published 5 Sep 2020 in cs.CV

Abstract: We present a deep recurrent convolutional neural network (CNN) approach to solve the problem of hockey player identification in NHL broadcast videos. Player identification is a difficult computer vision problem mainly because of the players' similar appearance, occlusion, and blurry facial and physical features. However, we can observe players' jersey numbers over time by processing variable length image sequences of players (aka 'tracklets'). We propose an end-to-end trainable ResNet+LSTM network, with a residual network (ResNet) base and a long short-term memory (LSTM) layer, to discover spatio-temporal features of jersey numbers over time and learn long-term dependencies. For this work, we created a new hockey player tracklet dataset that contains sequences of hockey player bounding boxes. Additionally, we employ a secondary 1-dimensional convolutional neural network classifier as a late score-level fusion method to classify the output of the ResNet+LSTM network. This achieves an overall player identification accuracy score over 87% on the test split of our new dataset.

Citations (15)

Summary

We haven't generated a summary for this paper yet.