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Pano: Optimizing 360° Video Streaming with a Better Understanding of Quality Perception (1911.04139v1)

Published 11 Nov 2019 in cs.MM

Abstract: Streaming 360{\deg} videos requires more bandwidth than non-360{\deg} videos. This is because current solutions assume that users perceive the quality of 360{\deg} videos in the same way they perceive the quality of non-360{\deg} videos. This means the bandwidth demand must be proportional to the size of the user's field of view. However, we found several qualitydetermining factors unique to 360{\deg}videos, which can help reduce the bandwidth demand. They include the moving speed of a user's viewpoint (center of the user's field of view), the recent change of video luminance, and the difference in depth-of-fields of visual objects around the viewpoint. This paper presents Pano, a 360{\deg} video streaming system that leverages the 360{\deg} video-specific factors. We make three contributions. (1) We build a new quality model for 360{\deg} videos that captures the impact of the 360{\deg} video-specific factors. (2) Pano proposes a variable-sized tiling scheme in order to strike a balance between the perceived quality and video encoding efficiency. (3) Pano proposes a new qualityadaptation logic that maximizes 360{\deg} video user-perceived quality and is readily deployable. Our evaluation (based on user study and trace analysis) shows that compared with state-of-the-art techniques, Pano can save 41-46% bandwidth without any drop in the perceived quality, or it can raise the perceived quality (user rating) by 25%-142% without using more bandwidth.

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