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Point-Voxel CNN for Efficient 3D Deep Learning (1907.03739v2)

Published 8 Jul 2019 in cs.CV

Abstract: We present Point-Voxel CNN (PVCNN) for efficient, fast 3D deep learning. Previous work processes 3D data using either voxel-based or point-based NN models. However, both approaches are computationally inefficient. The computation cost and memory footprints of the voxel-based models grow cubically with the input resolution, making it memory-prohibitive to scale up the resolution. As for point-based networks, up to 80% of the time is wasted on structuring the sparse data which have rather poor memory locality, not on the actual feature extraction. In this paper, we propose PVCNN that represents the 3D input data in points to reduce the memory consumption, while performing the convolutions in voxels to reduce the irregular, sparse data access and improve the locality. Our PVCNN model is both memory and computation efficient. Evaluated on semantic and part segmentation datasets, it achieves much higher accuracy than the voxel-based baseline with 10x GPU memory reduction; it also outperforms the state-of-the-art point-based models with 7x measured speedup on average. Remarkably, the narrower version of PVCNN achieves 2x speedup over PointNet (an extremely efficient model) on part and scene segmentation benchmarks with much higher accuracy. We validate the general effectiveness of PVCNN on 3D object detection: by replacing the primitives in Frustrum PointNet with PVConv, it outperforms Frustrum PointNet++ by 2.4% mAP on average with 1.5x measured speedup and GPU memory reduction.

Citations (611)

Summary

  • The paper presents PVCNN, a novel architecture that merges voxel and point-based methods to achieve up to 5.5× speedup in 3D deep learning tasks.
  • It optimizes data processing by leveraging voxel-based feature aggregation with trilinear interpolation and detailed point-wise MLP transformations.
  • The approach shows high accuracy on benchmarks like ShapeNet and KITTI while enabling real-time processing on resource-constrained devices.

An Exploration of Point-Voxel CNN for Efficient 3D Deep Learning

The paper "Point-Voxel CNN for Efficient 3D Deep Learning," introduces a novel deep learning architecture—Point-Voxel CNN (PVCNN)—designed to optimize memory and computational efficiency in 3D data processing. The authors highlight inefficiencies in existing voxel-based and point-based models and propose a hybrid approach to mitigate these issues.

Overview of Existing Challenges

Voxel-based networks have been a staple for processing 3D data due to their regular structure and good memory locality. However, their computational cost and memory footprint scale cubically with resolution, posing limitations on processing high-resolution data. Alternatively, point-based models are more memory-efficient but suffer significant computational inefficiencies due to irregular memory access patterns and dynamic kernel generation requirements.

PVCNN: Design and Implementation

PVCNN addresses these challenges by integrating the sparse data representation of point-based models with the structured processing capabilities of voxel-based models. This architecture thus benefits from the memory efficiency of point representations and the data locality of voxel processing.

  • Voxel-Based Feature Aggregation: PVCNN performs convolution operations within the voxel space, thereby optimizing memory access patterns. The network utilizes trilinear interpolation during devoxelization to retain feature continuity and granularity.
  • Point-Based Feature Transformation: Point clouds maintain their high-resolution features via a Multi-Layer Perceptron (MLP), allowing detailed local feature extraction.

Empirical Evaluation

The authors validate PVCNN on various benchmarks, including semantic segmentation on ShapeNet Part and scene segmentation on S3DIS. PVCNN demonstrates improved accuracy over both point-based and voxel-based baselines, achieving a 5.5× speedup and significant GPU memory reduction. Performance on real-time tasks shows PVCNN's utility in edge computing scenarios, exhibiting improvements on devices such as NVIDIA Jetson Nano.

Additionally, when applied to 3D object detection on the KITTI dataset, PVCNN outperforms its predecessors significantly in terms of mean average precision (mAP) while reducing latency and memory consumption.

Implications and Future Directions

The results suggest that PVCNN not only manages to outperform existing models in terms of efficiency but also retains or surpasses them in accuracy. Practically, this enables real-time 3D data processing on resource-constrained devices, crucial for applications in autonomous vehicles and augmented reality.

Theoretically, this work challenges the assumption that voxel-based approaches inherently suffer from inefficiency, promoting the exploration of hybrid architectures. Future developments might explore more sophisticated point and voxel integrations and performance enhancements to extend this model’s applicability to a broader range of datasets and computing environments.

The PVCNN framework offers a compelling direction for compact, efficient 3D deep learning, inviting further research into optimizing 3D data processing workflows across diverse application domains.