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Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks (1810.10191v2)

Published 24 Oct 2018 in cs.RO, cs.AI, and cs.LG

Abstract: Contact-rich manipulation tasks in unstructured environments often require both haptic and visual feedback. However, it is non-trivial to manually design a robot controller that combines modalities with very different characteristics. While deep reinforcement learning has shown success in learning control policies for high-dimensional inputs, these algorithms are generally intractable to deploy on real robots due to sample complexity. We use self-supervision to learn a compact and multimodal representation of our sensory inputs, which can then be used to improve the sample efficiency of our policy learning. We evaluate our method on a peg insertion task, generalizing over different geometry, configurations, and clearances, while being robust to external perturbations. Results for simulated and real robot experiments are presented.

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Authors (8)
  1. Michelle A. Lee (10 papers)
  2. Yuke Zhu (134 papers)
  3. Krishnan Srinivasan (14 papers)
  4. Parth Shah (19 papers)
  5. Silvio Savarese (200 papers)
  6. Li Fei-Fei (199 papers)
  7. Animesh Garg (129 papers)
  8. Jeannette Bohg (109 papers)
Citations (344)

Summary

Self-Supervised Learning of Multimodal Representations for Contact-Rich Robotic Tasks: A Critical Overview

The paper "Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks" presents an approach centered on enhancing robotic manipulation in unstructured environments through the use of self-supervised multimodal learning. The authors focus on the interplay between visual and haptic sensory data to develop a compact representation that improves the sample efficiency of robot policy learning, particularly in tasks demanding intricate contact interactions.

In the introductory segment, the authors identify the inherent challenges in designing controllers that efficiently integrate diverse sensor modalities such as vision and touch. The authors propose leveraging a self-supervised learning framework to create a unified multimodal representation that mitigates the sample complexity issues typically associated with deep reinforcement learning (DRL) methods on physical robots. The paper discusses the execution of a peg insertion task, highlighting the efficacy of this representation in handling geometric variations, configurations, and unexpected perturbations.

The methodology delineated in the paper involves encoding sensory data—comprising visual, haptic, and proprioceptive signals—into a low-dimensional representation via domain-specific neural network architectures. By incorporating action-conditional predictive tasks, such as optical flow and contact prediction, the model autonomously generates supervised data. This structured fusion capitalizes on the concurrent nature of the sensory inputs, remarkedly improving the learning stability and optimizing for control-specific representations.

Subsequently, this learned representation facilitates DRL in efficiently training robotic manipulation policies. The TRPO algorithm is employed to teach a Cartesian control policy that can adeptly perform the subtasks required during peg insertion—from hole detection to precise alignment and completion. Noteworthy is the use of a computationally light two-layer MLP to ascertain policy learning, underlining the significant reduction in learning parameters given the pre-trained fixed representation module.

The experimental component is robust, initially simulated and subsequently validated on a real-world torque-controlled robot. The results emphasize that the synthesized multimodal representation substantively outperforms unisensory models, where the simultaneous application of both vision and tactile data yields enhanced task completion rates. The paper also explores representation transferability across task variations, presenting promising results even when confronted by novel peg geometries and the existence of physical perturbations.

Conclusively, the paper's contribution lies in proposing a structured framework for integrating heterogeneous sensory inputs into a singular representation that enhances sample efficiency and generalization in DRL-based contact-rich manipulation tasks. The implications of such an approach extend from practical application in industrial robotics—affording adaptability to variable manufacturing scenarios—to advancing theoretical understanding in multimodal fusion and self-supervised learning within AI.

As for future research directions, the paper implicitly suggests potential avenues, such as the inclusion of additional sensory modalities (e.g., auditory data) to further enrich environmental interaction models or the application of zero-shot or few-shot learning paradigms for accelerating policy adaptation to diversely novel tasks. In doing so, the fusion models could be explored for broader applicability, ranging from delicate medical robotics to autonomous systems in dynamic and unpredictable environments.

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