Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
194 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Near-Optimal Representation Learning for Hierarchical Reinforcement Learning (1810.01257v2)

Published 2 Oct 2018 in cs.AI

Abstract: We study the problem of representation learning in goal-conditioned hierarchical reinforcement learning. In such hierarchical structures, a higher-level controller solves tasks by iteratively communicating goals which a lower-level policy is trained to reach. Accordingly, the choice of representation -- the mapping of observation space to goal space -- is crucial. To study this problem, we develop a notion of sub-optimality of a representation, defined in terms of expected reward of the optimal hierarchical policy using this representation. We derive expressions which bound the sub-optimality and show how these expressions can be translated to representation learning objectives which may be optimized in practice. Results on a number of difficult continuous-control tasks show that our approach to representation learning yields qualitatively better representations as well as quantitatively better hierarchical policies, compared to existing methods (see videos at https://sites.google.com/view/representation-hrl).

Citations (202)

Summary

  • The paper introduces a method that uses formal sub-optimality bounds to learn representations that closely approximate optimal hierarchical policies.
  • Experimental results on continuous-control tasks, including MuJoCo Ant Maze and image-based environments, show significant performance gains over benchmarks.
  • The approach enhances practical HRL by enabling efficient state abstraction and opens avenues for applying mutual information principles in scalable policy learning.

Near-Optimal Representation Learning for Hierarchical Reinforcement Learning

The paper "Near-Optimal Representation Learning for Hierarchical Reinforcement Learning" investigates the challenge of learning effective representations in goal-conditioned hierarchical reinforcement learning (HRL) frameworks. The central focus is on enhancing the communication and functional coherence between high-level controllers and low-level policies within such frameworks, specifically through improved state-to-goal space mappings.

Theoretical Contributions

The authors present a formal definition of sub-optimality of a representation, grounded in the accessibility of the expected reward of an optimal hierarchical policy utilizing that representation. They then derive bounds on this sub-optimality, providing a theoretical basis for learning representation objectives that can be optimized in practice. Crucially, the approach enables the return of a hierarchical policy to approach that of an optimal policy, within a bounded margin of error, when choosing a representation derived through their proposed method.

The theoretical advancements extend to scenarios of temporal abstraction where high-level decision-making operates on fixed intervals. The authors' bounding results and representation learning objectives draw insightful connections to recent mutual information-based methodologies such as CPC, suggesting theoretical alignment and justification for their empirical successes in related domains.

Experimental Results

The empirical evaluations serve as a rigorous testbed for the proposed methodology across diverse, challenging continuous-control tasks in simulated environments. The results consistently demonstrate that the representation learning approach yields superior qualitative and quantitative performance relative to existing benchmark methods. This is particularly noteworthy in high-dimensional settings, where alternative methods struggle with the scalability of state spaces and the expressibility of task goals.

The test domains include environments like the MuJoCo Ant Maze and variations with Image-based observations, highlighting the robustness and adaptability of the proposed method. The evaluation process demonstrates that the learned representations effectively compress state space while maintaining the ability to express near-optimal policies.

Implications and Future Directions

The implications of this work are both practical and theoretical. Practically, the proposed method offers a substantial enhancement for HRL applications, effectively handling complex, temporally extended tasks. The approach is also a significant step toward scalable and efficient policy learning in environments with large state spaces.

Theoretically, the connection between mutual information objectives and task-specific representation learning opens avenues for further explorations into how information-theoretic principles can be systematically applied to different aspects of RL frameworks. This may lead to novel insights into the generalization capabilities and efficiency of hierarchical learning systems.

Future research could explore the adaptability of these principles to discrete action spaces, real-world robotics, or multi-task learning settings where dynamic representation adjustments could optimize across different tasks or environments. Additionally, investigating the interaction between representation quality and exploration strategies could yield advancements in efficient sample usage.

In summary, this paper provides a compelling advancement in HRL by introducing a principled and practically efficient method for learning task-relevant state abstractions that maintain near-optimal policy performance even in complex domains. Its integration with mutual information objectives enriches the methodological palette available for hierarchical RL practitioners and researchers.