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PersonLab: Person Pose Estimation and Instance Segmentation with a Bottom-Up, Part-Based, Geometric Embedding Model (1803.08225v1)

Published 22 Mar 2018 in cs.CV

Abstract: We present a box-free bottom-up approach for the tasks of pose estimation and instance segmentation of people in multi-person images using an efficient single-shot model. The proposed PersonLab model tackles both semantic-level reasoning and object-part associations using part-based modeling. Our model employs a convolutional network which learns to detect individual keypoints and predict their relative displacements, allowing us to group keypoints into person pose instances. Further, we propose a part-induced geometric embedding descriptor which allows us to associate semantic person pixels with their corresponding person instance, delivering instance-level person segmentations. Our system is based on a fully-convolutional architecture and allows for efficient inference, with runtime essentially independent of the number of people present in the scene. Trained on COCO data alone, our system achieves COCO test-dev keypoint average precision of 0.665 using single-scale inference and 0.687 using multi-scale inference, significantly outperforming all previous bottom-up pose estimation systems. We are also the first bottom-up method to report competitive results for the person class in the COCO instance segmentation task, achieving a person category average precision of 0.417.

Citations (518)

Summary

  • The paper presents a novel bottom-up approach that eliminates bounding boxes by predicting keypoints and displacements for accurate pose estimation.
  • It leverages part-based geometric embeddings to associate keypoints with individual instances, achieving competitive COCO benchmark results.
  • The model's fully convolutional design ensures nearly constant inference time, enabling real-time performance and suitability for mobile applications.

PersonLab: Person Pose Estimation and Instance Segmentation with a Bottom-Up, Part-Based, Geometric Embedding Model

The paper, titled "PersonLab: Person Pose Estimation and Instance Segmentation with a Bottom-Up, Part-Based, Geometric Embedding Model," introduces an innovative approach for multi-person pose estimation and instance segmentation. The authors present PersonLab, a model based on a bottom-up method that leverages a convolutional network to perform efficient inference on multi-person images.

Overview of Methodology

PersonLab employs a box-free, fully convolutional system to tackle the tasks of pose estimation and instance segmentation concurrently. The primary novelty of this approach is its reliance on a part-based model that associates keypoints without the dependence on bounding boxes. The network predicts individual keypoints and their relative displacements, enabling it to group these keypoints into pose instances for each person detected in the scene.

Technical Contributions

  1. Keypoint Prediction: The model detects keypoints for all individuals within an image using heatmaps and offset vectors. The short-range offsets improve localization by directing each point to the nearest keypoint.
  2. Geometric Embeddings: The introduction of part-induced geometric embeddings plays a pivotal role in instance segmentation. These embeddings help associate pixel-level semantics with person instances, allowing the model to produce instance-level segmentations.
  3. Efficient Runtime: An advantageous aspect of the model is its efficiency. Due to its fully convolutional architecture, the inference time remains nearly constant irrespective of the number of people in the image, assuming a fixed CNN backbone.
  4. Novel Offset Refinement: The paper introduces a recurring offset refinement process to improve the accuracy of long-range predictions. This method uses short-range offsets to iteratively refine predictions, enhancing precision significantly.

Results and Evaluation

The paper reports strong numerical results, with the proposed model achieving a COCO test-dev keypoint average precision (AP) of 0.665 using single-scale inference and 0.687 with multi-scale inference. It outperforms previous bottom-up pose estimation approaches and is among the first methods in its class to report competitive results in the COCO instance segmentation task with a person category AP of 0.417.

Implications and Future Directions

The implementation of a bottom-up, geometric embedding approach addresses some limitations of top-down methods, particularly in efficiently handling crowded scenes without losing detail. The proposed framework, due to its reduced complexity and efficient operation, is suitable for mobile applications, which could significantly impact real-world use cases such as augmented reality, video analysis, and robotics.

Future research directions could explore the extension of this methodology to other categories beyond person detection by generalizing the part-based model. Furthermore, enhancing the model's robustness to occlusions and varying lighting conditions would be beneficial for broader applicability.

Conclusion

PersonLab offers a significant contribution to the field of computer vision, presenting a sophisticated, yet computationally efficient solution to multi-person pose estimation and instance segmentation. By advancing the scope of geometric embedding methods, it sets a promising precedent for further exploration and potential enhancements in AI-driven visual understanding tasks.

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