Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
110 tokens/sec
GPT-4o
56 tokens/sec
Gemini 2.5 Pro Pro
44 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Dueling Bandits With Weak Regret (1706.04304v1)

Published 14 Jun 2017 in cs.LG

Abstract: We consider online content recommendation with implicit feedback through pairwise comparisons, formalized as the so-called dueling bandit problem. We study the dueling bandit problem in the Condorcet winner setting, and consider two notions of regret: the more well-studied strong regret, which is 0 only when both arms pulled are the Condorcet winner; and the less well-studied weak regret, which is 0 if either arm pulled is the Condorcet winner. We propose a new algorithm for this problem, Winner Stays (WS), with variations for each kind of regret: WS for weak regret (WS-W) has expected cumulative weak regret that is $O(N2)$, and $O(N\log(N))$ if arms have a total order; WS for strong regret (WS-S) has expected cumulative strong regret of $O(N2 + N \log(T))$, and $O(N\log(N)+N\log(T))$ if arms have a total order. WS-W is the first dueling bandit algorithm with weak regret that is constant in time. WS is simple to compute, even for problems with many arms, and we demonstrate through numerical experiments on simulated and real data that WS has significantly smaller regret than existing algorithms in both the weak- and strong-regret settings.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (2)
  1. Bangrui Chen (3 papers)
  2. Peter I. Frazier (44 papers)
Citations (22)

Summary

We haven't generated a summary for this paper yet.