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Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesis (1701.02096v2)

Published 9 Jan 2017 in cs.CV

Abstract: The recent work of Gatys et al., who characterized the style of an image by the statistics of convolutional neural network filters, ignited a renewed interest in the texture generation and image stylization problems. While their image generation technique uses a slow optimization process, recently several authors have proposed to learn generator neural networks that can produce similar outputs in one quick forward pass. While generator networks are promising, they are still inferior in visual quality and diversity compared to generation-by-optimization. In this work, we advance them in two significant ways. First, we introduce an instance normalization module to replace batch normalization with significant improvements to the quality of image stylization. Second, we improve diversity by introducing a new learning formulation that encourages generators to sample unbiasedly from the Julesz texture ensemble, which is the equivalence class of all images characterized by certain filter responses. Together, these two improvements take feed forward texture synthesis and image stylization much closer to the quality of generation-via-optimization, while retaining the speed advantage.

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Authors (3)
  1. Dmitry Ulyanov (11 papers)
  2. Andrea Vedaldi (195 papers)
  3. Victor Lempitsky (56 papers)
Citations (770)

Summary

Improved Texture Networks: Enhancing Quality and Diversity in Feed-forward Stylization and Texture Synthesis

The paper "Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesis" by Dmitry Ulyanov, Andrea Vedaldi, and Victor Lempitsky, focuses on advancing the state-of-the-art in rapid image stylization and texture synthesis using convolutional neural networks (CNNs). This work builds upon the foundational techniques developed by Gatys et al., which use deep learning for image manipulation purposes, albeit through computationally expensive optimization processes.

Summary of Contributions

The paper presents two primary contributions to the domain of feed-forward generative networks:

  1. Instance Normalization (IN): A significant architectural change replacing batch normalization (BN) with instance normalization. This technique normalizes feature maps for each instance in the batch independently, leading to improved style consistency across generated images.
  2. Diversity Encouragement via Julesz Ensemble Sampling: A novel learning formulation designed to increase diversity in the generated textures by ensuring unbiased sampling from the Julesz ensemble. This formulation introduces an entropy-based loss term, encouraging the model to produce a wide variety of outputs that still conform to the desired style statistics.

Instance Normalization

In stylization tasks, the preservation of original image content while imposing the style elements demands intricate balancing. Traditional batch normalization aggregates statistics over the entire batch, which can result in suboptimal stylization, especially for batch sizes used in the training process. By employing instance normalization, the method computes the normalization statistics for each image separately, thus maintaining better control over individual image style characteristics. The authors demonstrate that IN layers significantly reduce artifacts and speed up convergence during model training, leading to outputs that closely resemble those produced by slower optimization-based methods.

Diversity via Julesz Ensemble Sampling

The paper addresses the key issue of limited output diversity in existing feed-forward texture synthesis networks. By leveraging the concept of the Julesz ensemble, where textures are defined through the statistics of nonlinear filter responses, the authors propose a method to ensure diverse and perceptually different outputs even when generated by the same network.

The entropy term added to the loss function, inspired by Kozachenko-Leonenko entropy estimators, dynamically penalizes outputs that are too similar to each other. This enables the network to explore a broader space of texture images that conform to the same statistical properties. The new learning objective strikes a balance between the reconstruction accuracy and the entropy of the output distribution, resulting in significantly more varied images that still maintain high quality.

Numerical Results and Comparative Analysis

The improvements proposed in this paper are substantiated through both qualitative and quantitative experiments:

  • Stylization Quality: Images generated using instance normalization were found to be quantitatively and qualitatively closer to the results obtained via optimization-based methods, with substantially lower training loss. Figure comparisons vividly illustrate the superiority of IN, especially in maintaining fine details and style coherence.
  • Diversity in Texture Synthesis: The introduction of the entropy term leads to a visually richer and more varied set of generated textures, as evidenced by the comparison of outputs from networks with and without the diversity term. The images generated exhibit a greater range of texture patterns, staying true to the characteristic responses of the target style.

Implications and Future Directions

The practical implications of these advancements are significant for real-time applications in art, design, and entertainment, where rapid and diverse image synthesis is crucial. Theoretically, the research bridges the gap between feed-forward models and iterative optimization, inviting further exploration around blending both approaches for enhanced generative modeling. Future work might explore adaptive normalization techniques that can dynamically balance content and style features in varying contexts.

Moreover, refinement in entropy estimation methods and integrating more sophisticated image priors could mitigate artifacts arising from overly aggressive diversity encouragement, pushing the envelope of quality further. This continued evolution can drive generative modeling techniques in exciting and uncharted directions, fostering novel use cases and enhancing existing ones.

In conclusion, this paper presents concrete and robust advancements that substantially elevate the capabilities of generative networks in texture synthesis and stylization, emphasizing the need for both quality and diversity in AI-generated artistic content.