Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
133 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
46 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Eliminating Depth Cycles among Triangles in Three Dimensions (1607.06136v2)

Published 20 Jul 2016 in cs.CG and cs.DM

Abstract: Given $n$ pairwise openly disjoint triangles in 3-space, their vertical depth relation may contain cycles. We show that, for any $\varepsilon>0$, the triangles can be cut into $O(n{3/2+\varepsilon})$ connected semi-algebraic pieces, whose description complexity depends only on the choice of $\varepsilon$, such that the depth relation among these pieces is now a proper partial order. This bound is nearly tight in the worst case. We are not aware of any previous study of this problem, in this full generality, with a subquadratic bound on the number of pieces. This work extends the recent study by two of the authors (Aronov, Sharir~2018) on eliminating depth cycles among lines in 3-space. Our approach is again algebraic, and makes use of a recent variant of the polynomial partitioning technique, due to Guth, which leads to a recursive procedure for cutting the triangles. In contrast to the case of lines, our analysis here is considerably more involved, due to the two-dimensional nature of the objects being cut, so additional tools, from topology and algebra, need to be brought to bear. Our result essentially settles a 35-year-old open problem in computational geometry, motivated by hidden-surface removal in computer graphics.

Citations (7)

Summary

We haven't generated a summary for this paper yet.