Papers
Topics
Authors
Recent
Search
2000 character limit reached

Cop-Win Graphs: Optimal Strategies and Corner Rank

Published 12 Jul 2016 in math.CO and cs.DM | (1607.03471v2)

Abstract: We investigate the game of cops and robber, played on a finite graph, between one cop and one robber. If the cop can force a win on a graph, the graph is called cop-win. We describe a procedure we call corner ranking, performed on a graph, which assigns a positive integer or $\infty$ to each vertex. We give a characterization of cop-win in terms of corner rank and also show that the well-known characterization of cop-win via dismantling orderings follows from our work. From the corner rank we can determine the capture time of a graph, i.e. the number of turns the cop needs to win. We describe a class of optimal cop strategies we call Lower Way strategies, and a class of optimal robber strategies we call Higher Way strategies. Roughly speaking, in a Lower Way strategy, the cop pushes the robber down to lower ranked vertices, while in a Higher Way strategy, the robber moves to a highest rank vertex that is "safe." While interesting in their own right, the strategies are themselves tools in our proofs. We investigate various properties of the Lower Way strategies.

Citations (2)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (2)

Collections

Sign up for free to add this paper to one or more collections.