Simulating many-engine spacecraft: Exceeding 100 trillion grid points via information geometric regularization and the MFC flow solver (2505.07392v2)
Abstract: This work proposes a method and optimized implementation for exascale simulations of high-speed compressible fluid flows, enabling the simulation of multi-engine rocket craft at an unprecedented scale. We significantly improve upon the state-of-the-art in terms of computational cost and memory footprint through a carefully crafted implementation of the recently proposed information geometric regularization, which eliminates the need for numerical shock capturing. Unified addressing on tightly coupled CPU--GPU platforms increases the total problem size with negligible performance hit. Despite linear stencil algorithms being memory-bound, we achieve wall clock times that are four times faster than optimized baseline numerics. This enables the execution of CFD simulations at more than 100 trillion grid points, surpassing the largest state-of-the-art publicly available simulations by an order of magnitude. Ideal weak scaling is demonstrated on OLCF Frontier and CSCS Alps using the full system, entailing 37.8K AMD MI250X GPUs (Frontier) or 9.2K NVIDIA GH200 superchips (Alps).