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CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models (2411.18613v2)

Published 27 Nov 2024 in cs.CV

Abstract: We present CAT4D, a method for creating 4D (dynamic 3D) scenes from monocular video. CAT4D leverages a multi-view video diffusion model trained on a diverse combination of datasets to enable novel view synthesis at any specified camera poses and timestamps. Combined with a novel sampling approach, this model can transform a single monocular video into a multi-view video, enabling robust 4D reconstruction via optimization of a deformable 3D Gaussian representation. We demonstrate competitive performance on novel view synthesis and dynamic scene reconstruction benchmarks, and highlight the creative capabilities for 4D scene generation from real or generated videos. See our project page for results and interactive demos: https://cat-4d.github.io/.

Overview of CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models

The paper introduces CAT4D, a novel approach for reconstructing and generating 4D scenes from monocular video inputs. By leveraging a multi-view video diffusion model, CAT4D transforms monocular videos into dynamic 3D (4D) scenes, allowing for state-of-the-art performance in novel view synthesis and dynamic scene reconstruction tasks. The method primarily targets applications in fields such as robotics, filmmaking, video gaming, and augmented reality.

Core Contributions

  1. Multi-View Video Diffusion Model: The authors present a diffusion model that learns the joint distribution of dynamic scenes, conditioned on varying input images, camera parameters, and timestamps. This model is crucial for generating novel viewpoints and time sequences, thus transforming a single monocular input into a broader multi-view format.
  2. Dataset Generation and Utilization: Due to the lack of large-scale real-world datasets capturing dynamic 3D scenes, the authors curate a training set that includes synthetic data and augmented real-world images, ensuring the model learns diverse scene dynamics and viewpoints.
  3. Innovative Sampling Strategy: The alternating strategy of multi-view and temporal sampling systematically ensures consistency in both time and viewpoint, which is vital for realistic scene reconstruction.
  4. 4D Scene Reconstruction: CAT4D implements a pipeline to optimize a deformable 3D Gaussian representation for dynamic scene reconstruction. This pipeline incorporates state-of-the-art photometric reconstruction loss but remains wholly automatic and independent of external supervision signals.

Evaluation and Results

The paper provides a thorough evaluation of CAT4D, showcasing:

  • Disentangled Control over Scene and Camera: The model's ability to independently manipulate scene dynamics and camera viewpoints, outperforming existing methods such as 4DiM in both qualitative and quantitative metrics.
  • Sparse-View Static 3D Reconstruction: Demonstrates significant improvements over baseline models like CAT3D, especially in scenarios where input images contain dynamic, inconsistent elements.
  • 4D Reconstruction from Monocular Video: On challenging datasets like DyCheck, CAT4D achieves competitive results with minimal supervision compared to other techniques that rely heavily on additional data signals.
  • Creative 4D Generation: CAT4D is highlighted for its capability in generating compelling large-scale 4D scenes from fixed-viewpoint video inputs, broadening the scope for creative applications.

Implications and Future Directions

Practically, CAT4D has set a precedent for 4D scene reconstruction from limited data sources, advancing potential applications in automated scene understanding and content generation. Theoretically, it proposes a new paradigm in leveraging diffusion models for complex, dynamic scene reconstruction tasks. Future research might explore scaling the diffusion model further, enabling the generation of larger-scale scenes with more significant temporal and viewpoint consistency.

Conclusion

CAT4D presents a substantial advance in 4D content creation from monocular video, proposing a multi-view video diffusion model that addresses prior limitations in dynamic scene reconstruction. The work elegantly combines innovative data strategies and sampling methodologies to achieve high-quality, consistent multi-view video generations, enabling detailed reconstructive and generative capabilities. This approach marks significant progress in the field of dynamic 3D scene synthesis and has laid the groundwork for future explorations into large-scale, automated 4D content creation.

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Authors (7)
  1. Rundi Wu (15 papers)
  2. Ruiqi Gao (44 papers)
  3. Ben Poole (46 papers)
  4. Alex Trevithick (8 papers)
  5. Changxi Zheng (45 papers)
  6. Jonathan T. Barron (89 papers)
  7. Aleksander Holynski (37 papers)
Citations (1)
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