Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
184 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Priority and Stackelberg Game-Based Incentive Task Allocation for Device-Assisted MEC Networks (2407.21352v1)

Published 31 Jul 2024 in cs.NI

Abstract: Mobile edge computing (MEC) is a promising computing paradigm that offers users proximity and instant computing services for various applications, and it has become an essential component of the Internet of Things (IoT). However, as compute-intensive services continue to emerge and the number of IoT devices explodes, MEC servers are confronted with resource limitations. In this work, we investigate a task-offloading framework for device-assisted edge computing, which allows MEC servers to assign certain tasks to auxiliary IoT devices (ADs) for processing. To facilitate efficient collaboration among task IoT devices (TDs), the MEC server, and ADs, we propose an incentive-driven pricing and task allocation scheme. Initially, the MEC server employs the Vickrey auction mechanism to recruit ADs. Subsequently, based on the Stackelberg game, we analyze the interactions between TDs and the MEC server. Finally, we establish the optimal service pricing and task allocation strategy, guided by the Stackelberg model and priority settings. Simulation results show that the proposed scheme dramatically improves the utility of the MEC server while safeguarding the interests of TDs and ADs, achieving a triple-win scenario.

Definition Search Book Streamline Icon: https://streamlinehq.com
References (9)
  1. T. Fang, F. Yuan, L. Ao, and J. Chen, “Joint task offloading, D2D pairing, and resource allocation in device-enhanced MEC: A potential game approach,” IEEE Internet Things J., vol. 9, no. 5, pp. 3226–3237, Jul. 2021.
  2. U. Saleem, Y. Liu, S. Jangsher, X. Tao, and Y. Li, “Latency minimization for D2D-enabled partial computation offloading in mobile edge computing,” IEEE Trans. Veh. Technol., vol. 69, no. 4, pp. 4472–4486, 2020.
  3. Y. Li, X. Zhang, B. Lei, Q. Zhao, M. Wei, Z. Qu, and W. Wang, “Computation rate maximization for wireless powered edge computing with multi-user cooperation,” IEEE Open J. Commun. Soc., vol. 5, pp. 965–981, 2024.
  4. Y. Li, X. Ge, B. Lei, X. Zhang, and W. Wang, “Joint task partitioning and parallel scheduling in device-assisted mobile edge networks,” IEEE Internet Things J., Dec. 2023.
  5. H. Zhou, Z. Wang, G. Min, and H. Zhang, “UAV-aided computation offloading in mobile-edge computing networks: A Stackelberg game approach,” IEEE Internet Things J., vol. 10, no. 8, pp. 6622–6633, 2022.
  6. L. Ma, X. Wang, X. Wang, L. Wang, Y. Shi, and M. Huang, “TCDA: Truthful combinatorial double auctions for mobile edge computing in industrial Internet of Things,” IEEE Trans. Mob. Comput., vol. 21, no. 11, pp. 4125–4138, 2021.
  7. B. Lin, X. Chen, X. Chen, Y. Ma, and N. N. Xiong, “SGCS: An intelligent stackelberg game-based computation offloading and resource pricing scheme in blockchain-enabled MEC for IIoT,” IEEE Internet Things J., early access, Feb. 28, 2024.
  8. M. Chen, H. Wang, D. Han, and X. Chu, “Signaling-based incentive mechanism for D2D computation offloading,” IEEE Internet Things J., vol. 9, no. 6, pp. 4639–4649, Aug. 2021.
  9. F. Zeng, Q. Chen, L. Meng, and J. Wu, “Volunteer assisted collaborative offloading and resource allocation in vehicular edge computing,” IEEE Trans. Intell. Transp. Syst., vol. 22, no. 6, pp. 3247–3257, Mar. 2020.

Summary

We haven't generated a summary for this paper yet.