Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
129 tokens/sec
GPT-4o
28 tokens/sec
Gemini 2.5 Pro Pro
42 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

An Improved Algorithm for Shortest Paths in Weighted Unit-Disk Graphs (2407.03176v1)

Published 3 Jul 2024 in cs.CG and cs.DS

Abstract: Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge $e_{uv}$ is the Euclidean distance between $u$ and $v$. Given $V$ and a source point $s\in V$, we consider the problem of computing shortest paths in $G$ from $s$ to all other vertices. The previously best algorithm for this problem runs in $O(n \log2 n)$ time [Wang and Xue, SoCG'19]. The problem has an $\Omega(n\log n)$ lower bound under the algebraic decision tree model. In this paper, we present an improved algorithm of $O(n \log2 n / \log \log n)$ time (under the standard real RAM model). Furthermore, we show that the problem can be solved using $O(n\log n)$ comparisons under the algebraic decision tree model, matching the $\Omega(n\log n)$ lower bound.

Summary

We haven't generated a summary for this paper yet.

X Twitter Logo Streamline Icon: https://streamlinehq.com