Communication Complexity of Graph Isomorphism, Coloring, and Distance Games
Abstract: In quantum information, nonlocal games are particularly useful for differentiating classical, quantum, and non-signalling correlations. An example of differentiation is given by the principle of no-collapse of communication complexity, which is often interpreted as necessary for a feasible physical theory. It is satisfied by quantum correlations but violated by some non-signalling ones. In this work, we investigate this principle in the context of three nonlocal games related to graph theory, starting from the well-known graph isomorphism and graph coloring games, and introducing a new game, the vertex distance game, with a parameter $D\in\mathbb N$, that generalizes the former two to some extent. For these three games, we prove that perfect non-signalling strategies collapse communication complexity under favorable conditions. We also define a refinement of fractional isomorphism of graphs, namely D-fractional isomorphisms, and we show that this characterizes perfect non-signalling strategies for the vertex distance game. Surprisingly, we observe that non-signalling strategies provide a finer distinction for the new game compared to classical and quantum strategies since the parameter D is visible only in the non-signalling setting.
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