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EditWorld: Simulating World Dynamics for Instruction-Following Image Editing (2405.14785v1)

Published 23 May 2024 in cs.CV, cs.AI, and cs.LG

Abstract: Diffusion models have significantly improved the performance of image editing. Existing methods realize various approaches to achieve high-quality image editing, including but not limited to text control, dragging operation, and mask-and-inpainting. Among these, instruction-based editing stands out for its convenience and effectiveness in following human instructions across diverse scenarios. However, it still focuses on simple editing operations like adding, replacing, or deleting, and falls short of understanding aspects of world dynamics that convey the realistic dynamic nature in the physical world. Therefore, this work, EditWorld, introduces a new editing task, namely world-instructed image editing, which defines and categorizes the instructions grounded by various world scenarios. We curate a new image editing dataset with world instructions using a set of large pretrained models (e.g., GPT-3.5, Video-LLava and SDXL). To enable sufficient simulation of world dynamics for image editing, our EditWorld trains model in the curated dataset, and improves instruction-following ability with designed post-edit strategy. Extensive experiments demonstrate our method significantly outperforms existing editing methods in this new task. Our dataset and code will be available at https://github.com/YangLing0818/EditWorld

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Authors (7)
  1. Ling Yang (88 papers)
  2. Bohan Zeng (19 papers)
  3. Jiaming Liu (156 papers)
  4. Hong Li (216 papers)
  5. Minghao Xu (25 papers)
  6. Wentao Zhang (261 papers)
  7. Shuicheng Yan (275 papers)
Citations (6)

Summary

EditWorld: A Comprehensive Framework for World-Instructed Image Editing

Recent advancements in diffusion models have significantly influenced the domain of image editing, particularly in terms of generating high-quality manipulated images. The paper "EditWorld: Simulating World Dynamics for Instruction-Following Image Editing" expands on this frontier by introducing a novel paradigm termed world-instructed image editing. This concept emphasizes generating image edits that are driven by dynamically scripted instructions reflecting both real-world and virtual scenarios — an area largely unexplored in existing research focused mainly on basic editing instructions such as object addition, replacement, or removal.

Methodological Advancements

EditWorld introduces two primary methodological contributions:

  1. World-Instructed Tasks and Dataset Generation: The authors have curated a novel dataset incorporating dynamic world scenarios into image editing tasks. This dataset is uniquely generated using large-scale pretrained models, like GPT-3.5 and SDXL, to create contextually rich editing instructions and corresponding image pairs. These serve as a benchmark for evaluating models on image alteration tasks dictated by complex real-world dynamics or imagined virtual scenarios.
  2. Post-Edit Strategy and Model Training: EditWorld leverages a diffusion model trained on the aforementioned dataset. To augment the capabilities of this model, a post-edit strategy is employed. This strategy utilizes sophisticated methods for preserving non-edited sections of images while making seamless edits in designated areas, ensuring that the visual content outside the focal points of editing instructions remains consistent and of high quality.

Empirical Evaluation and Results

Quantitative evaluations, based on CLIP and MLLM scores, indicate that EditWorld surpasses existing methodologies for world-instructed image editing. The results show superior performance across various categories of instructions, notably in scenarios involving significant dynamic shifts or implicit narrative logic, evidencing EditWorld’s robustness in handling complex photographic modifications. The model’s performance on traditional image editing tasks remains competitive, underscoring its adaptability and comprehensive functionality.

Practical and Theoretical Implications

The implications of the EditWorld framework stretch across both theoretical and practical landscapes:

  • Practically, EditWorld fosters more nuanced user interactions with image editing models. Users can engage with models that comprehend and simulate dynamic scenarios, enhancing applications in virtual content creation, augmented reality, or automated graphic design.
  • Theoretically, this research pushes the boundaries of how artificial intelligence comprehends and manipulates visual data. It challenges the capacities of current multimodal models to understand and generate complex interactions implied by human instructions, necessitating advancements in semantic understanding and cross-modal alignment.

Limitations and Future Outlook

While pioneering, EditWorld identifies limitations in the scope and richness of its dataset. Current data might not encapsulate all potential real-world or virtual scenarios, and the precision required for complex editing in dynamic environments remains a challenging hurdle. Future developments will focus on expanding data diversity and incorporating more precise edits to enhance model robustness.

Additionally, with the rise of general-purpose AI systems, the integration of virtual models like LLava in understanding image dynamics foreshadows advancements towards more general AI understanding. Applications of this research could eventually lead to AI that not only edits images but understands and navigates world dynamics through visual and instructional inputs.

In conclusion, EditWorld sets a new benchmark in image editing by integrating the complexities of real-world dynamics into the editing process. It suggests a potential trajectory for future AI development, one that involves rapidly bridging the gap between textual instructions and visual world dynamics. This approach could pave the way for future AI systems capable of sophisticated, context-aware interactions, enhancing AI's role as a creative partner in the media industry.

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