Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
126 tokens/sec
GPT-4o
47 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

"I Upload...All Types of Different Things to Say, the World of Blindness Is More Than What They Think It Is": A Study of Blind TikTokers' Identity Work from a Flourishing Perspective (2404.14305v1)

Published 22 Apr 2024 in cs.HC

Abstract: Identity work in Human-Computer Interaction (HCI) has focused on the marginalized group to explore designs to support their asset (what they have). However, little has been explored specifically on the identity work of people with disabilities, specifically, visual impairments. In this study, we interviewed 45 BlindTokers (blind users on TikTok) from various backgrounds to understand their identity work from a positive design perspective. We found that BlindTokers leverage the affordance of the platform to create positive content, share their identities, and build the community with the desire to flourish. We proposed flourishing labor to present the work conducted by BlindTokers for their community's flourishing with implications to support the flourishing labor. This work contributes to understanding blind users' experience in short video platforms and highlights that flourishing is not just an activity for any single Blind user but also a job that needs all stakeholders, including all user groups and the TikTok platform, serious and committed contribution.

Definition Search Book Streamline Icon: https://streamlinehq.com
References (81)
  1. Ali Abdolrahmani and Ravi Kuber. 2016. Should I Trust It When I Cannot See It?: Credibility Assessment for Blind Web Users. In Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility. ACM, Reno Nevada USA, 191–199. https://doi.org/10.1145/2982142.2982173
  2. Crystal Abidin. 2020. Mapping Internet Celebrity on TikTok: Exploring Attention Economies and Visibility Labours. Cultural Science Journal 12, 1 (Jan. 2020), 77–103. https://doi.org/10.5334/CSCI.140 Publisher: Walter de Gruyter GmbH.
  3. Accessibility Barriers, Conflicts, and Repairs: Understanding the Experience of Professionals with Disabilities in Hybrid Meetings. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. ACM, Hamburg Germany, 1–15. https://doi.org/10.1145/3544548.3581541
  4. “Every Website Is a Puzzle!” : Facilitating Access to Common Website Features for People with Visual Impairments. ACM Transactions on Accessible Computing 15, 3 (Sept. 2022), 1–35. https://doi.org/10.1145/3519032
  5. Interdependence as a frame for assistive technology research and design. In The International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS). 161–173. https://doi.org/10.1145/3234695.3236348
  6. “It’s Complicated”: Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA, 1–19. https://doi.org/10.1145/3411764.3445498
  7. Investigating the appropriateness of social network question asking as a resource for blind users. In Proceedings of the 2013 conference on Computer supported cooperative work - CSCW ’13. ACM Press, San Antonio, Texas, USA, 1225. https://doi.org/10.1145/2441776.2441915
  8. Virginia Braun and Victoria Clarke. 2006. Using Thematic Analysis in Psychology. Qualitative Research in Psychology 3, 2 (2006), 77–101. https://doi.org/10.1191/1478088706qp063oa
  9. CDC. 2022. Disability Impacts All of Us Infographic | CDC. https://www.cdc.gov/ncbddd/disabilityandhealth/infographic-disability-impacts-all.html
  10. ”My Culture, My People, My Hometown”: Chinese ethnic minorities seeking cultural sustainability by video blogging. Proc. ACM Hum.-Comput. Interact. 7, CSCW1 (April 2023). https://doi.org/10.1145/3579509 Number of pages: 30 Place: New York, NY, USA Publisher: Association for Computing Machinery tex.articleno: 76 tex.issue_date: April 2023.
  11. On the Grounds of Solutionism: Ontologies of Blackness and HCI. ACM Transactions on Computer-Human Interaction 30, 2 (April 2023), 1–17. https://doi.org/10.1145/3557890
  12. Dipto Das and Bryan Semaan. 2022a. Collaborative Identity Decolonization as Reclaiming Narrative Agency : Identity Work of Bengali Communities on Quora. In The ACM Conference on Human Factors in Computing Systems (CHI).
  13. Dipto Das and Bryan Semaan. 2022b. Decolonial and Postcolonial Computing Research: A Scientometric Exploration. In Companion Computer Supported Cooperative Work and Social Computing. ACM, Virtual Event Taiwan, 168–174. https://doi.org/10.1145/3500868.3559468
  14. ”Jol” or ”Pani”?: How Does Governance Shape a Platform’s Identity? Proceedings of the ACM on Human-Computer Interaction 5, CSCW2 (Oct. 2021), 473:1–473:25. https://doi.org/10.1145/3479860
  15. Pieter M A Desmet and Anna E Pohlmeyer. 2013a. An Introduction to Design for Subjective Well-Being. International Journal of Design 7, 3 (2013).
  16. Pieter M. A. Desmet and Anna E. Pohlmeyer. 2013b. Positive Design: An Introduction to Design for Subjective Well-Being. International Journal of Design 7, 3 (2013), 5–19.
  17. ’Too Gay for Facebook’: Presenting LGBTQ+ Identity Throughout the Personal Social Media Ecosystem. Proceedings of the ACM on Human-Computer Interaction 2, CSCW (Nov. 2018), 1–23. https://doi.org/10.1145/3274313
  18. African American Men Constructing Computing Identity. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, New York, NY, USA, 2967–2970. https://doi.org/10.1145/1978942.1979381 Series Title: CHI ’11.
  19. Bryan Dosono. 2018. AAPI Identity Work on Reddit: Toward Social Support and Collective Action. In Proceedings of the 2018 ACM Conference on Supporting Groupwork. ACM, Sanibel Island Florida USA, 373–378. https://doi.org/10.1145/3148330.3152697
  20. Bryan Dosono and Bryan Semaan. 2018. Identity work as deliberation: AAPI political discourse in the 2016 Us Presidential Election. In The ACM Conference on Human Factors in Computing Systems (CHI), Vol. 2018-April. Association for Computing Machinery, New York, NY, USA, 1–12. https://doi.org/10.1145/3173574.3174207
  21. Bryan Dosono and Bryan Semaan. 2019. Moderation Practices as Emotional Labor in Sustaining Online Communities: The Case of AAPI Identity Work on Reddit. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, Glasgow Scotland Uk, 1–13. https://doi.org/10.1145/3290605.3300372
  22. Exploring AAPI Identity Online: Political Ideology as a Factor Affecting Identity Work on Reddit. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, Denver Colorado USA, 2528–2535. https://doi.org/10.1145/3027063.3053185
  23. The Nested Precarities of Creative Labor on Social Media. Social Media + Society 7, 2 (April 2021), 205630512110213. https://doi.org/10.1177/20563051211021368
  24. Stefanie Duguay. 2019. “Running the Numbers”: Modes of Microcelebrity Labor in Queer Women’s Self-Representation on Instagram and Vine. Social Media + Society 5, 4 (Oct. 2019), 205630511989400. https://doi.org/10.1177/2056305119894002
  25. ”Coming Out Okay”: Community Narratives for LGBTQ Identity Recovery Work. Proceedings of the ACM on Human-Computer Interaction 3, CSCW (Nov. 2019), 1–28. https://doi.org/10.1145/3359256
  26. Addressing the Accessibility of Social Media. In Conference Companion Publication of the 2019 on Computer Supported Cooperative Work and Social Computing. ACM, Austin TX USA, 474–479. https://doi.org/10.1145/3311957.3359439
  27. Making Memes Accessible. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility. ACM, Pittsburgh PA USA, 367–376. https://doi.org/10.1145/3308561.3353792
  28. Twitter A11y: A Browser Extension to Make Twitter Images Accessible. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, Honolulu HI USA, 1–12. https://doi.org/10.1145/3313831.3376728
  29. Erving Goffman. 2016. The presentation of self in everyday life. In Social Theory Re-Wired. Routledge, 482–493.
  30. David Hesmondhalgh. 2010. User-generated content, free labour and the. Ephemera 10, 3/4 (2010).
  31. Nothing Micro About It: Examining Ableist Microaggressions on Social Media. In Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility. ACM, Athens Greece, 1–14. https://doi.org/10.1145/3517428.3544801
  32. Smartphone Usage by Expert Blind Users. In The ACM Conference on Human Factors in Computing Systems (CHI). Association for Computing Machinery, New York, NY, USA. https://doi.org/10.1145/3411764.3445074
  33. Image Descriptions’ Limitations for People with Visual Impairments: Where Are We and Where Are We Going?. In Proceedings of the XX Brazilian Symposium on Human Factors in Computing Systems. ACM, Virtual Event Brazil, 1–11. https://doi.org/10.1145/3472301.3484356
  34. Matthew Kuan Johnson. 2020. Joy: a review of the literature and suggestions for future directions. The Journal of Positive Psychology 15, 1 (Jan. 2020), 5–24. https://doi.org/10.1080/17439760.2019.1685581
  35. Exploring the Experiences of Streamers with Visual Impairments. Proceedings of the ACM on Human-Computer Interaction 5, CSCW (Oct. 2021). https://doi.org/10.1145/3476038 Place: New York, NY, USA Publisher: Association for Computing Machinery.
  36. Advocacy as Access Work: How People with Visual Impairments Gain Access to Digital Banking in India. Proceedings of the ACM on Human-Computer Interaction 7, CSCW1 (April 2023), 1–23. https://doi.org/10.1145/3579596
  37. More than a Modern Day Green Book: Exploring the Online Community of Black Twitter. Proceedings of the ACM on Human-Computer Interaction 5, CSCW2 (Oct. 2021), 458:1–458:29. https://doi.org/10.1145/3479602
  38. Cliff Lampe and Paul Resnick. 2004. Slash(dot) and burn: distributed moderation in a large online conversation space. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’04). Association for Computing Machinery, New York, NY, USA, 543–550. https://doi.org/10.1145/985692.985761
  39. Revisiting Blind Photography in the Context of Teachable Object Recognizers. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility. ACM, Pittsburgh PA USA, 83–95. https://doi.org/10.1145/3308561.3353799
  40. Talia A. Lewis. 2020. Ableism 2020: An Updated Definition. http://www.talilalewis.com/1/post/2020/01/ableism-2020-an-updated-definition.html
  41. ”It Feels Like Taking a Gamble”: Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments. In The ACM Conference on Human Factors in Computing Systems (CHI). Association for Computing Machinery, 1–24. https://doi.org/10.1145/3491102.3517490 arXiv: 2203.08864.
  42. ”I Bought This for Me to Look More Ordinary”: A Study of Blind People Doing Online Shopping. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, Glasgow Scotland Uk, 1–11. https://doi.org/10.1145/3290605.3300602
  43. Renkai Ma and Yubo Kou. 2021. ”How advertiser-friendly is my video?”: YouTuber’s Socioeconomic Interactions with Algorithmic Content Moderation. Proceedings of the ACM on Human-Computer Interaction 5, CSCW2 (Oct. 2021), 429:1–429:25. https://doi.org/10.1145/3479573
  44. Renkai Ma and Yubo Kou. 2023. ”Defaulting to boilerplate answers, they didn’t engage in a genuine conversation”: Dimensions of Transparency Design in Creator Moderation. Proceedings of the ACM on Human-Computer Interaction 7, CSCW1 (April 2023), 44:1–44:26. https://doi.org/10.1145/3579477
  45. Understanding Blind People’s Experiences with Computer-Generated Captions of Social Media Images. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, Denver Colorado USA, 5988–5999. https://doi.org/10.1145/3025453.3025814
  46. Emma McDonnell. 2022. Understanding Social and Environmental Factors to Enable Collective Access Approaches to the Design of Captioning Technology. In The 24th International ACM SIGACCESS Conference on Computers and Accessibility. ACM, Athens Greece, 1–8. https://doi.org/10.1145/3517428.3550417
  47. Identity Work on Social Media Sites: Disadvantaged Students’ College Transition Processes. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing. ACM, San Francisco California USA, 848–859. https://doi.org/10.1145/2818048.2819959
  48. Uncovering Patterns in Reviewers’ Feedback to Scene Description Authors. In The 23rd International ACM SIGACCESS Conference on Computers and Accessibility. ACM, Virtual Event USA, 1–4. https://doi.org/10.1145/3441852.3476550
  49. What drives content tagging: The case of photos on flickr. In Proceedings of the SIGCHI conference on human factors in computing systems (CHI ’08). Association for Computing Machinery, New York, NY, USA, 1097–1100. https://doi.org/10.1145/1357054.1357225 Number of pages: 4 Place: Florence, Italy.
  50. Jean Christophe Plantin and Gabriele de Seta. 2019. WeChat as infrastructure: the techno-nationalist shaping of Chinese digital platforms. Chinese Journal of Communication 12, 3 (2019), 257–273. https://doi.org/10.1080/17544750.2019.1572633 Publisher: Routledge.
  51. Infrastructure studies meet platform studies in the age of Google and Facebook. New Media and Society 20, 1 (2018), 293–310. https://doi.org/10.1177/1461444816661553 ISBN: 1461444816661.
  52. Towards Increased Accessibility of Meme Images with the Help of Rich Face Emotion Captions. In Proceedings of the 27th ACM International Conference on Multimedia. ACM, Nice France, 202–210. https://doi.org/10.1145/3343031.3350939
  53. Evie Psarras. 2022. “It’s a mix of authenticity and complete fabrication” Emotional camping: The cross-platform labor of the Real Housewives. New Media & Society 24, 6 (June 2022), 1382–1398. https://doi.org/10.1177/1461444820975025
  54. ”It Feels Like Being Locked in A Cage”: Understanding Blind or Low Vision Streamers’ Perceptions of Content Curation Algorithms. In DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing. 571–585. https://doi.org/10.1145/3532106.3533514 _eprint: 2204.11247.
  55. Alex Rosenblat and Luke Stark. 2016. Algorithmic Labor and Information Asymmetries: A Case Study of Uber’s Drivers. International Journal of Communication 10, 2016 (2016), 3758–3784.
  56. Guiomar Rovira-Sancho. 2023. Activism and affective labor for digital direct action: the Mexican #MeToo campaign. Social Movement Studies 22, 2 (March 2023), 145–162. https://doi.org/10.1080/14742837.2021.2010530
  57. Richard M. Ryan and Edward L. Deci. 2001. On Happiness and Human Potentials: A Review of Research on Hedonic and Eudaimonic Well-Being. Annual Review of Psychology 52, 1 (Feb. 2001), 141–166. https://doi.org/10.1146/annurev.psych.52.1.141
  58. Sustained Harm Over Time and Space Limits the External Function of Online Counterpublics for American Muslims. Proceedings of the ACM on Human-Computer Interaction 7, CSCW1 (April 2023), 1–24. https://doi.org/10.1145/3579526
  59. Disability Activism on Social Media: Sociotechnical Challenges in the Pursuit of Visibility. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. ACM, Hamburg Germany, 1–15. https://doi.org/10.1145/3544548.3581333
  60. “Laughing so I don’t cry”: How TikTok users employ humor and compassion to connect around psychiatric hospitalization. In Proceedings of the 2023 CHI conference on human factors in computing systems (CHI ’23). Association for Computing Machinery, New York, NY, USA. https://doi.org/10.1145/3544548.3581559 Number of pages: 13 Place: Hamburg, Germany tex.articleno: 338.
  61. How We’ve Taught Algorithms to See Identity: Constructing Race and Gender in Image Databases for Facial Analysis. Proceedings of the ACM on Human-Computer Interaction 4, CSCW1 (2020), 1–35. https://doi.org/10.1145/3392866
  62. Constructing the Platform-Specific Self-Brand: The Labor of Social Media Promotion. Social Media + Society 4, 3 (July 2018), 205630511878476. https://doi.org/10.1177/2056305118784768
  63. Woosuk Seo and Hyunggu Jung. 2017. Exploring the Community of Blind or Visually Impaired People on YouTube. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility. ACM, Baltimore Maryland USA, 371–372. https://doi.org/10.1145/3132525.3134801
  64. Woosuk Seo and Hyunggu Jung. 2021. Understanding the community of blind or visually impaired vloggers on YouTube. Universal Access in the Information Society 20, 1 (2021), 31–44. https://doi.org/10.1007/s10209-019-00706-6 ISBN: 0123456789 Publisher: Springer Berlin Heidelberg.
  65. ”Hey, Can You Add Captions?”: The critical infrastructuring practices of neurodiverse people on TikTok. Proc. ACM Hum.-Comput. Interact. 7, CSCW1 (April 2023). https://doi.org/10.1145/3579490 Number of pages: 27 Place: New York, NY, USA Publisher: Association for Computing Machinery tex.articleno: 57 tex.issue_date: April 2023.
  66. How to Tame ”Your” Algorithm: LGBTQ+ Users’ Domestication of TikTok. Proceedings of the ACM on Human-Computer Interaction 6, GROUP (Jan. 2022), 22:1–22:27. https://doi.org/10.1145/3492841
  67. Ellen Simpson and Bryan Semaan. 2021. For You, or For”You”? Everyday LGBTQ+ Encounters with TikTok. Proceedings of the ACM on Human-Computer Interaction 4, CSCW3 (Jan. 2021), 252:1–252:34. https://doi.org/10.1145/3432951
  68. Ellen Simpson and Bryan Semaan. 2023. Rethinking Creative Labor: A Sociotechnical Examination of Creativity & Creative Work on TikTok. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23). Association for Computing Machinery, New York, NY, USA, 1–16. https://doi.org/10.1145/3544548.3580649
  69. What’s Race Got To Do With It? Engaging in Race in HCI. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, Honolulu HI USA, 1–8. https://doi.org/10.1145/3334480.3375156
  70. David A. Snow and Leon Anderson. 1987. Identity Work Among the Homeless: The Verbal Construction and Avowal of Personal Identities. Amer. J. Sociology 92, 6 (May 1987), 1336–1371. https://doi.org/10.1086/228668
  71. Viktor Stadler and Helmut Hlavacs. 2018. Blind Adventure - A Game Engine for Blind Game Designers. In The Annual Symposium on Computer-Human Interaction in Play (CHI PLAY). Association for Computing Machinery, New York, NY, USA, 503–509. https://doi.org/10.1145/3242671.3242703
  72. ”Person, Shoes, Tree. Is the Person Naked?” What People with Vision Impairments Want in Image Descriptions. In The ACM Conference on Human Factors in Computing Systems (CHI). Association for Computing Machinery, New York, NY, USA, 1–13. https://doi.org/10.1145/3313831.3376404
  73. The Psychological Well-Being of Content Moderators: The Emotional Labor of Commercial Moderation and Avenues for Improving Support. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. ACM, Yokohama Japan, 1–14. https://doi.org/10.1145/3411764.3445092
  74. Emoji Accessibility for Visually Impaired People. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, Honolulu HI USA, 1–14. https://doi.org/10.1145/3313831.3376267
  75. Flourishing in the Everyday: Moving Beyond Damage-Centered Design in HCI for BIPOC Communities. In Proceedings of the 2023 ACM Designing Interactive Systems Conference. ACM, Pittsburgh PA USA, 917–933. https://doi.org/10.1145/3563657.3596057
  76. ”They Just Don’t Get It”: Towards Social Technologies for Coping with Interpersonal Racism. Proceedings of the ACM on Human-Computer Interaction 4, CSCW1 (May 2020), 1–29. https://doi.org/10.1145/3392828
  77. Jamie Woodcock and Mark R. Johnson. 2019. The Affective Labor and Performance of Live Streaming on Twitch.tv. Television & New Media 20, 8 (Dec. 2019), 813–823. https://doi.org/10.1177/1527476419851077
  78. Tara J. Yosso *. 2005. Whose culture has capital? A critical race theory discussion of community cultural wealth. Race Ethnicity and Education 8, 1 (March 2005), 69–91. https://doi.org/10.1080/1361332052000341006
  79. Jing Zeng and D. Bondy Valdovinos Kaye. 2022. From content moderation to visibility moderation: A case study of platform governance on TikTok. Policy & Internet 14, 1 (March 2022), 79–95. https://doi.org/10.1002/POI3.287 ISBN: 2022;14:7995 Publisher: John Wiley & Sons, Ltd.
  80. The Chinese Diaspora and The Attempted WeChat Ban: Platform Precarity, Anticipated Impacts, and Infrastructural Migration. Proceedings of the ACM on Human-Computer Interaction 6, CSCW2 (Nov. 2022), 1–29. https://doi.org/10.1145/3555122
  81. Rui Zhou and Betsy DiSalvo. 2020. User’s Role in Platform Infrastructuralization: WeChat as an Exemplar. In The ACM Conference on Human Factors in Computing Systems (CHI). Association for Computing Machinery, New York, NY, USA, 1–13. https://doi.org/10.1145/3313831.3376201

Summary

We haven't generated a summary for this paper yet.

X Twitter Logo Streamline Icon: https://streamlinehq.com

Tweets