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Emergent World Models and Latent Variable Estimation in Chess-Playing Language Models (2403.15498v2)

Published 21 Mar 2024 in cs.LG and cs.CL

Abstract: LLMs have shown unprecedented capabilities, sparking debate over the source of their performance. Is it merely the outcome of learning syntactic patterns and surface level statistics, or do they extract semantics and a world model from the text? Prior work by Li et al. investigated this by training a GPT model on synthetic, randomly generated Othello games and found that the model learned an internal representation of the board state. We extend this work into the more complex domain of chess, training on real games and investigating our model's internal representations using linear probes and contrastive activations. The model is given no a priori knowledge of the game and is solely trained on next character prediction, yet we find evidence of internal representations of board state. We validate these internal representations by using them to make interventions on the model's activations and edit its internal board state. Unlike Li et al's prior synthetic dataset approach, our analysis finds that the model also learns to estimate latent variables like player skill to better predict the next character. We derive a player skill vector and add it to the model, improving the model's win rate by up to 2.6 times.

Citations (11)

Summary

  • The paper demonstrates that LLMs trained on chess transcripts develop accurate board state representations, achieving 99.6% probe classification accuracy.
  • The study reveals that these models can estimate latent variables such as player skill through a binary Elo classification approach.
  • The research employs vector addition interventions in transformer residual streams to causally manipulate internal states and enhance chess strategy.

Emergent World Models and Latent Variable Estimation in Chess-Playing LLMs

The paper "Emergent World Models and Latent Variable Estimation in Chess-Playing LLMs" by Adam Karvonen presents a rigorous examination of the internal workings of LLMs trained to interpret and play the game of chess. This paper builds upon prior efforts by Li et al. and Nanda et al., which explored similar emergent behaviors in LLMs trained on synthetic Othello datasets. By extending these methods to chess, more intricate game dynamics are analyzed, shedding light on the latent capabilities of LLMs.

Summary of Findings

The primary aim of this research is to assess whether LLMs trained solely through next character prediction on chess transcripts can internalize a representation of the game's board state, as well as infer latent variables such as player skill. The findings of this endeavor are twofold:

  1. Internal Representation of the Board State: Using linear probes, the paper demonstrates that LLMs trained on real chess games develop internal representations of the chessboard. This contrasts with earlier findings by Li et al., where similar probes on human-played Othello games did not yield robust results. The increased complexity of chess did not impede the model's capacity to track board allocations accurately, evidenced by a probe classification accuracy of 99.6% at optimal layers.
  2. Estimation of Latent Variables: Beyond just board state comprehension, the LLM revealed an aptitude for estimating player skill levels, ascertained through a binary Elo classification task. The model's ability to discern these latent variables highlights the potential of unsupervised learning approaches within competitive environments.

Probing and Interventions

A significant contribution of the paper is its technique for intervening in the model's internal processes, elucidating their causal impact on gameplay outputs. The paper utilizes vector addition methods to manipulate the residual streams of the transformers — effectively revising the model's chess strategy. Specifically, strategic interventions allowed modifications to both board state representations and estimations of player skill, demonstrating an increased efficacy in chess strategy when prompted by "skill" vectors.

Implications and Future Directions

This work reflects a sophisticated understanding of how LLMs can internalize complex systems without explicit supervision or prior knowledge. The findings suggest theoretical advancements in understanding the emergent properties of LLMs, primarily their potential to develop contextual world models within constrained settings such as chess. Practically, the paper raises intriguing possibilities for AI application in model interpretability and robustness improvements in areas requiring nuanced decision-making processes analogous to chess.

Future research may pivot towards applying these interpretability techniques within more textured domains like natural language processing, where ambiguities and context vary widely. This adjustment could illuminate the resolution of problems such as hallucinations or contextual inaccuracies in AI-generated text, advancing both the reliability and trustworthiness of AI systems in real-world applications.

Overall, this paper demonstrates a meticulous approach to interrogating and expanding the comprehension of LLM capabilities, providing a framework that can potentially enrich AI transparency and explanatory frameworks in the broader artificial intelligence landscape.

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