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An Optimal Algorithm for Higher-Order Voronoi Diagrams in the Plane: The Usefulness of Nondeterminism (2310.15363v1)

Published 23 Oct 2023 in cs.CG

Abstract: We present the first optimal randomized algorithm for constructing the order-$k$ Voronoi diagram of $n$ points in two dimensions. The expected running time is $O(n\log n + nk)$, which improves the previous, two-decades-old result of Ramos (SoCG'99) by a $2{O(\log*k)}$ factor. To obtain our result, we (i) use a recent decision-tree technique of Chan and Zheng (SODA'22) in combination with Ramos's cutting construction, to reduce the problem to verifying an order-$k$ Voronoi diagram, and (ii) solve the verification problem by a new divide-and-conquer algorithm using planar-graph separators. We also describe a deterministic algorithm for constructing the $k$-level of $n$ lines in two dimensions in $O(n\log n + nk{1/3})$ time, and constructing the $k$-level of $n$ planes in three dimensions in $O(n\log n + nk{3/2})$ time. These time bounds (ignoring the $n\log n$ term) match the current best upper bounds on the combinatorial complexity of the $k$-level. Previously, the same time bound in two dimensions was obtained by Chan (1999) but with randomization.

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