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Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals (2308.03273v1)
Published 7 Aug 2023 in cs.RO
Abstract: In this paper, we present a general learning framework for controlling a quadruped robot that can mimic the behavior of real animals and traverse challenging terrains. Our method consists of two steps: an imitation learning step to learn from motions of real animals, and a terrain adaptation step to enable generalization to unseen terrains. We capture motions from a Labrador on various terrains to facilitate terrain adaptive locomotion. Our experiments demonstrate that our policy can traverse various terrains and produce a natural-looking behavior. We deployed our method on the real quadruped robot Max via zero-shot simulation-to-reality transfer, achieving a speed of 1.1 m/s on stairs climbing.
- Tingguang Li (17 papers)
- Yizheng Zhang (7 papers)
- Chong Zhang (137 papers)
- Qingxu Zhu (7 papers)
- Wanchao Chi (8 papers)
- Cheng Zhou (31 papers)
- Lei Han (91 papers)
- Jiapeng Sheng (4 papers)