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DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Models (2305.04919v1)

Published 8 May 2023 in cs.HC and cs.MM

Abstract: The art of communication beyond speech there are gestures. The automatic co-speech gesture generation draws much attention in computer animation. It is a challenging task due to the diversity of gestures and the difficulty of matching the rhythm and semantics of the gesture to the corresponding speech. To address these problems, we present DiffuseStyleGesture, a diffusion model based speech-driven gesture generation approach. It generates high-quality, speech-matched, stylized, and diverse co-speech gestures based on given speeches of arbitrary length. Specifically, we introduce cross-local attention and self-attention to the gesture diffusion pipeline to generate better speech matched and realistic gestures. We then train our model with classifier-free guidance to control the gesture style by interpolation or extrapolation. Additionally, we improve the diversity of generated gestures with different initial gestures and noise. Extensive experiments show that our method outperforms recent approaches on speech-driven gesture generation. Our code, pre-trained models, and demos are available at https://github.com/YoungSeng/DiffuseStyleGesture.

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Authors (8)
  1. Sicheng Yang (20 papers)
  2. Zhiyong Wu (171 papers)
  3. Minglei Li (19 papers)
  4. Zhensong Zhang (14 papers)
  5. Lei Hao (74 papers)
  6. Weihong Bao (5 papers)
  7. Ming Cheng (69 papers)
  8. Long Xiao (2 papers)
Citations (49)

Summary

Overview of "DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Models"

The paper "DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Models" presents a novel approach to generating co-speech gestures using diffusion models. This paper is targeted at the field of computer animation, particularly in creating lifelike avatars with nuances in gesture that correspond effectively to accompanying speech.

The task of gesture generation is complex due to the need to match the rhythm and semantics of speech with appropriate gestures while maintaining diversity and style. Traditional methods in this domain have typically relied on GANs, VAEs, and flow-based models, but they have limitations such as mode collapse and a trade-off between quality and diversity. The authors propose a diffusion model-based approach called DiffuseStyleGesture that addresses these limitations by providing high-quality, stylized, and diverse gesture generation.

Methodology

The methodology of DiffuseStyleGesture is based on diffusion models, which have shown success in domains like image and video generation due to their capacity to model high complexity with diverse outputs. The framework enhances this capability by incorporating cross-local attention and self-attention mechanisms. These attention mechanisms are crucial in capturing both the local and global features of the audio-gesture pair to ensure that the gestures are well-aligned with the speech context. Audio features are extracted using WavLM, a pre-trained model that encapsulates additional semantic and emotional nuances in the audio input.

For controlling stylistic elements, the authors deploy classifier-free guidance during training. This allows them to manipulate and interpolate gesture style attributes. The approach also leverages noise and different initial gesture conditions to enhance diversity in the produced gestures.

Experimental Results

The authors conducted extensive experiments to compare their method with existing state-of-the-art models like StyleGestures, Audio2Gestures, and ExampleGestures. Subjective evaluations including human-likeness, gesture-speech appropriateness, and gesture-style appropriateness were obtained through user studies. These showed that DiffuseStyleGesture significantly outperforms other methods in terms of generating human-like and contextually appropriate gestures.

Implications and Future Directions

The development of DiffuseStyleGesture could have significant implications for virtual reality, gaming, and interactive environments by enabling more natural and varied digital human representations. Moreover, the integration of diffusion models into time-dependent applications may push the boundaries of animation and interactive experiences. Future research could delve into optimizing the computational efficiency of diffusion models for real-time applications or exploring further the alignment of speech styles with gesture diversity.

The findings invite further exploration into speech and gesture co-articulation, possibly informing cognitive models of human communication or enhancing training datasets for more nuanced machine learning applications in human-computer interaction.