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MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimation (2303.12368v2)

Published 22 Mar 2023 in cs.CV and cs.GR

Abstract: We propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, a SVBRDF, and 3D spatially-varying lighting. Because multi-view images provide a variety of information about the scene, multi-view images in object-level inverse rendering have been taken for granted. However, owing to the absence of multi-view HDR synthetic dataset, scene-level inverse rendering has mainly been studied using single-view image. We were able to successfully perform scene-level inverse rendering using multi-view images by expanding OpenRooms dataset and designing efficient pipelines to handle multi-view images, and splitting spatially-varying lighting. Our experiments show that the proposed method not only achieves better performance than single-view-based methods, but also achieves robust performance on unseen real-world scene. Also, our sophisticated 3D spatially-varying lighting volume allows for photorealistic object insertion in any 3D location.

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Authors (6)
  1. JunYong Choi (8 papers)
  2. SeokYeong Lee (6 papers)
  3. Haesol Park (8 papers)
  4. Seung-Won Jung (17 papers)
  5. Ig-Jae Kim (24 papers)
  6. Junghyun Cho (15 papers)
Citations (4)

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