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Sampling-based Exploration for Reinforcement Learning of Dexterous Manipulation (2303.03486v3)

Published 6 Mar 2023 in cs.RO

Abstract: In this paper, we present a novel method for achieving dexterous manipulation of complex objects, while simultaneously securing the object without the use of passive support surfaces. We posit that a key difficulty for training such policies in a Reinforcement Learning framework is the difficulty of exploring the problem state space, as the accessible regions of this space form a complex structure along manifolds of a high-dimensional space. To address this challenge, we use two versions of the non-holonomic Rapidly-Exploring Random Trees algorithm; one version is more general, but requires explicit use of the environment's transition function, while the second version uses manipulation-specific kinematic constraints to attain better sample efficiency. In both cases, we use states found via sampling-based exploration to generate reset distributions that enable training control policies under full dynamic constraints via model-free Reinforcement Learning. We show that these policies are effective at manipulation problems of higher difficulty than previously shown, and also transfer effectively to real robots. Videos of the real-hand demonstrations can be found on the project website: https://sbrl.cs.columbia.edu/

Citations (25)

Summary

  • The paper proposes two RRT-based algorithms, G-RRT and M-RRT, that enhance sample efficiency for dexterous manipulation tasks.
  • It integrates sampling-based exploration with reinforcement learning by generating reset state distributions to train robust control policies.
  • Empirical results demonstrate improved handling of complex objects and successful policy transfer to real robotic hardware.

Sampling-based Exploration for Reinforcement Learning of Dexterous Manipulation: An Expert Overview

The paper presents a novel methodology for enhancing the dexterous manipulation capabilities of robotic systems. This is primarily achieved through the development of a sampling-based exploration strategy integrated with reinforcement learning (RL) to effectively handle the challenging state-space exploration problems inherent in robotic manipulation tasks. By leveraging two adaptations of the Rapidly-Exploring Random Trees (RRT) algorithm, the authors address the exploration efficiency challenges presented by the high-dimensional and manifold-structured state space of in-hand manipulation tasks.

The core contribution of this work lies in the implementation of two RRT-based algorithms: the non-holonomic General-purpose RRT (G-RRT) and the Manipulation RRT (M-RRT). G-RRT offers a general framework requiring the explicit use of the environment's transition function to sample actions, whereas M-RRT employs manipulation-specific kinematic constraints, enhancing sample efficiency without direct dependency on the transition dynamics. Both algorithms generate trees which explore the feasible manipulation state space by identifying paths that satisfy stability constraints throughout the robot's interaction with objects.

The authors demonstrate the efficacy of these algorithms by generating reset state distributions that are used to train RL policies. These distributions are pivotal in enabling model-free RL to learn control policies that conform to dynamic constraints. The paper substantiates its claims by showing that the trained policies perform successfully on manipulation tasks of considerable complexity, including objects with concave shapes that necessitate more intricate grasping and manipulation strategies. Moreover, these policies effectively transfer to real hardware, evidencing robustness and reliability in real-world applications.

Quantitative results presented in the paper reveal that G-RRT, especially when augmented by extensive action sampling, outperforms M-RRT in maintaining exploratory progress over fewer iterations due to its ability to exploit full system dynamics. The computational cost, although higher due to repeated dynamic simulations, is mediated through parallelized computations using modern GPU-accelerated platforms. Despite M-RRT's slightly reduced exploration capacity, it remains computationally less demanding, showcasing a trade-off between computational efficiency and exploratory potency.

The paper conducts rigorous evaluation across multiple object categories from simple geometric shapes to complex, non-convex forms. These empirical results demonstrate the scaling versatility and reliability of the proposed method. A notable aspect of the paper is its focus on intrinsic sensing, utilizing tactile and proprioceptive feedback exclusively during policy execution, thus enhancing manipulation robustness against occlusions and environmental distractions.

The implications of this research are significant for robotic manipulation. Practically, it provides pathways for deploying robotic systems in dynamic, cluttered environments where manipulation demands precision and adaptability, such as in assembly lines or assistive robotics in domestic settings. Theoretically, it opens avenues to re-evaluate how sampling-based techniques can guide and complement learning algorithms to achieve globally optimized policies.

Future directions may explore integrating SBP more seamlessly with the RL framework, potentially through adaptive planning that interacts continuously with policy learning. Moreover, the paper invites further exploration into augmentation with richer sensing modalities, potentially fusing vision with tactile perception to enhance the situational awareness of robotic manipulators.

In conclusion, this paper establishes a compelling methodology by integrating exploration efficiency with reinforcement learning, pushing the boundaries of dexterous manipulation capabilities in robotics. Through meticulous exploration and robust learning, these techniques present practical tools for advancing autonomous manipulation tasks in complex, real-world environments.

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