Sample Complexity of Kernel-Based Q-Learning (2302.00727v1)
Abstract: Modern reinforcement learning (RL) often faces an enormous state-action space. Existing analytical results are typically for settings with a small number of state-actions, or simple models such as linearly modeled Q-functions. To derive statistically efficient RL policies handling large state-action spaces, with more general Q-functions, some recent works have considered nonlinear function approximation using kernel ridge regression. In this work, we derive sample complexities for kernel based Q-learning when a generative model exists. We propose a nonparametric Q-learning algorithm which finds an $\epsilon$-optimal policy in an arbitrarily large scale discounted MDP. The sample complexity of the proposed algorithm is order optimal with respect to $\epsilon$ and the complexity of the kernel (in terms of its information gain). To the best of our knowledge, this is the first result showing a finite sample complexity under such a general model.
- Sing-Yuan Yeh (3 papers)
- Fu-Chieh Chang (11 papers)
- Chang-Wei Yueh (2 papers)
- Pei-Yuan Wu (9 papers)
- Alberto Bernacchia (19 papers)
- Sattar Vakili (37 papers)