Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
119 tokens/sec
GPT-4o
56 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Imitating Human Behaviour with Diffusion Models (2301.10677v2)

Published 25 Jan 2023 in cs.AI, cs.LG, and stat.ML

Abstract: Diffusion models have emerged as powerful generative models in the text-to-image domain. This paper studies their application as observation-to-action models for imitating human behaviour in sequential environments. Human behaviour is stochastic and multimodal, with structured correlations between action dimensions. Meanwhile, standard modelling choices in behaviour cloning are limited in their expressiveness and may introduce bias into the cloned policy. We begin by pointing out the limitations of these choices. We then propose that diffusion models are an excellent fit for imitating human behaviour, since they learn an expressive distribution over the joint action space. We introduce several innovations to make diffusion models suitable for sequential environments; designing suitable architectures, investigating the role of guidance, and developing reliable sampling strategies. Experimentally, diffusion models closely match human demonstrations in a simulated robotic control task and a modern 3D gaming environment.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (11)
  1. Tim Pearce (24 papers)
  2. Tabish Rashid (16 papers)
  3. Anssi Kanervisto (32 papers)
  4. Dave Bignell (4 papers)
  5. Mingfei Sun (30 papers)
  6. Raluca Georgescu (10 papers)
  7. Sergio Valcarcel Macua (13 papers)
  8. Shan Zheng Tan (1 paper)
  9. Ida Momennejad (21 papers)
  10. Katja Hofmann (59 papers)
  11. Sam Devlin (32 papers)
Citations (154)

Summary

Summary of "Imitating Human Behaviour with Diffusion Models"

This paper investigates the applicability of diffusion models for behavior cloning (BC), particularly in replicating human actions in sequential decision-making environments. The work identifies limitations inherent in conventional modeling strategies for BC and proposes that diffusion models provide a robust solution. Diffusion models have gained prominence in generative tasks such as text-to-image synthesis, yet their capacity to model complex, multimodal distributions of human behavior within sequential settings has remained largely unexplored.

Key Contributions and Innovations

  1. Limitations of Conventional BC Models: The paper first outlines the shortcomings of popular BC approaches, including MSE-based point estimates, discretization into finite bins, and K-means clustering methods. It argues that these models are often overly simplistic, leading to the loss of critical multimodal and correlational structures present in human action data.
  2. Diffusion Models as a Solution: Unlike traditional methods, diffusion models can directly model the intricate distribution of actions conditioned on observations without resorting to coarse approximations. The authors leverage this capacity for imitation learning by adapting diffusion models for use in sequential environments.
  3. Architectural Innovations: The authors introduce several architectural designs to adapt diffusion models for BC tasks. These include the development of MLPs with residual connections and transformers tailored for efficient processing of observation-action sequences. Furthermore, the model performance is thoroughly evaluated across different architectures, revealing notable performance improvements.
  4. Reliable Sampling Strategies: Novel sampling strategies were devised to address challenges end users may face when deploying these models in real time. Strategies like Diffusion-X and Diffusion-KDE were introduced to enhance the reliability of action selection by focusing on higher-likelihood samples, addressing practical sampling concerns.
  5. Evaluation and Empirical Results: Experimental evidence is provided across two distinct environments: a robotic control scenario and a 3D video game setting. The experimental results underscore the superior performance of diffusion models over existing approaches, demonstrating enhanced task completion rates and better alignment with human action distributions in complex, high-dimensional action spaces.

Implications and Future Directions

The adoption of diffusion models in BC could significantly advance how AI systems learn from human demonstrations, broadening the horizon for more accurate and robust modeling in environments where human behavior is intrinsically stochastic and multimodal. The practical implications are vast, ranging from improved human-robot interaction to the augmented development of AI agents in gaming and beyond.

From a theoretical standpoint, this exploration broadens the application of diffusion models beyond static generative tasks to dynamic sequential decision-making environments. Future research should focus on further optimizing model architectures and sampling strategies to enhance efficiency and generalization. Additionally, exploring the integration of diffusion models with reinforcement learning might offer promising avenues for learning more complex behavior policies.

In conclusion, the paper successfully argues for and demonstrates the potential of diffusion models in mitigating longstanding limitations within BC, setting a foundational precedent for future explorations in AI-driven imitation learning.

X Twitter Logo Streamline Icon: https://streamlinehq.com