Can Current Task-oriented Dialogue Models Automate Real-world Scenarios in the Wild? (2212.10504v2)
Abstract: Task-oriented dialogue (TOD) systems are mainly based on the slot-filling-based TOD (SF-TOD) framework, in which dialogues are broken down into smaller, controllable units (i.e., slots) to fulfill a specific task. A series of approaches based on this framework achieved remarkable success on various TOD benchmarks. However, we argue that the current TOD benchmarks are limited to surrogate real-world scenarios and that the current TOD models are still a long way to cover the scenarios. In this position paper, we first identify current status and limitations of SF-TOD systems. After that, we explore the WebTOD framework, the alternative direction for building a scalable TOD system when a web/mobile interface is available. In WebTOD, the dialogue system learns how to understand the web/mobile interface that the human agent interacts with, powered by a large-scale LLM.
- Sang-Woo Lee (34 papers)
- Sungdong Kim (30 papers)
- Donghyeon Ko (2 papers)
- Donghoon Ham (4 papers)
- Youngki Hong (2 papers)
- Shin Ah Oh (1 paper)
- Hyunhoon Jung (5 papers)
- Wangkyo Jung (2 papers)
- Kyunghyun Cho (292 papers)
- Donghyun Kwak (12 papers)
- Hyungsuk Noh (1 paper)
- Woomyoung Park (7 papers)