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RUST: Latent Neural Scene Representations from Unposed Imagery (2211.14306v2)

Published 25 Nov 2022 in cs.CV, cs.GR, cs.LG, and eess.IV

Abstract: Inferring the structure of 3D scenes from 2D observations is a fundamental challenge in computer vision. Recently popularized approaches based on neural scene representations have achieved tremendous impact and have been applied across a variety of applications. One of the major remaining challenges in this space is training a single model which can provide latent representations which effectively generalize beyond a single scene. Scene Representation Transformer (SRT) has shown promise in this direction, but scaling it to a larger set of diverse scenes is challenging and necessitates accurately posed ground truth data. To address this problem, we propose RUST (Really Unposed Scene representation Transformer), a pose-free approach to novel view synthesis trained on RGB images alone. Our main insight is that one can train a Pose Encoder that peeks at the target image and learns a latent pose embedding which is used by the decoder for view synthesis. We perform an empirical investigation into the learned latent pose structure and show that it allows meaningful test-time camera transformations and accurate explicit pose readouts. Perhaps surprisingly, RUST achieves similar quality as methods which have access to perfect camera pose, thereby unlocking the potential for large-scale training of amortized neural scene representations.

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Authors (7)
  1. Mehdi S. M. Sajjadi (28 papers)
  2. Aravindh Mahendran (17 papers)
  3. Thomas Kipf (43 papers)
  4. Etienne Pot (9 papers)
  5. Daniel Duckworth (20 papers)
  6. Klaus Greff (32 papers)
  7. Mario Lucic (42 papers)
Citations (21)

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