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MvDeCor: Multi-view Dense Correspondence Learning for Fine-grained 3D Segmentation (2208.08580v1)

Published 18 Aug 2022 in cs.CV, cs.AI, and cs.GR

Abstract: We propose to utilize self-supervised techniques in the 2D domain for fine-grained 3D shape segmentation tasks. This is inspired by the observation that view-based surface representations are more effective at modeling high-resolution surface details and texture than their 3D counterparts based on point clouds or voxel occupancy. Specifically, given a 3D shape, we render it from multiple views, and set up a dense correspondence learning task within the contrastive learning framework. As a result, the learned 2D representations are view-invariant and geometrically consistent, leading to better generalization when trained on a limited number of labeled shapes compared to alternatives that utilize self-supervision in 2D or 3D alone. Experiments on textured (RenderPeople) and untextured (PartNet) 3D datasets show that our method outperforms state-of-the-art alternatives in fine-grained part segmentation. The improvements over baselines are greater when only a sparse set of views is available for training or when shapes are textured, indicating that MvDeCor benefits from both 2D processing and 3D geometric reasoning.

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Authors (6)
  1. Gopal Sharma (16 papers)
  2. Kangxue Yin (16 papers)
  3. Subhransu Maji (78 papers)
  4. Evangelos Kalogerakis (44 papers)
  5. Or Litany (69 papers)
  6. Sanja Fidler (184 papers)
Citations (12)