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Variable Bitrate Neural Fields (2206.07707v1)

Published 15 Jun 2022 in cs.CV, cs.GR, cs.LG, and cs.MM

Abstract: Neural approximations of scalar and vector fields, such as signed distance functions and radiance fields, have emerged as accurate, high-quality representations. State-of-the-art results are obtained by conditioning a neural approximation with a lookup from trainable feature grids that take on part of the learning task and allow for smaller, more efficient neural networks. Unfortunately, these feature grids usually come at the cost of significantly increased memory consumption compared to stand-alone neural network models. We present a dictionary method for compressing such feature grids, reducing their memory consumption by up to 100x and permitting a multiresolution representation which can be useful for out-of-core streaming. We formulate the dictionary optimization as a vector-quantized auto-decoder problem which lets us learn end-to-end discrete neural representations in a space where no direct supervision is available and with dynamic topology and structure. Our source code will be available at https://github.com/nv-tlabs/vqad.

Citations (117)

Summary

  • The paper introduces the Vector-Quantized Auto-Decoder (VQ-AD) to replace large feature vectors with learned indices, reducing memory footprint by up to 100×.
  • The paper demonstrates storage efficiency by achieving a 60× reduction for neural radiance fields while maintaining high PSNR and minimal artifacts.
  • The paper enables progressive streaming with adaptive multiresolution representations, making it suitable for constrained-bandwidth applications.

An Examination of Variable Bitrate Neural Fields for Compressed Feature Grids

The paper "Variable Bitrate Neural Fields" presents an innovative approach to compressing neural fields with feature grids through the Vector-Quantized Auto-Decoder (VQ-AD) method. The authors tackle the inefficiency of high memory consumption in existing neural field representations that employ feature grids, which typically exhibit elevated storage and bandwidth demands. The core contribution of this research is a technique that effectively reduces the memory footprint of feature grids by up to 100 times, facilitating their application in scenarios requiring multiresolution data.

Summary of Contributions

  1. Vector-Quantized Auto-Decoder (VQ-AD) Method: The key proposition involves replacing large feature vectors within grids with indices pointing to a learned codebook of feature vectors. This practice allows for efficient compression and decompression processes while retaining quality. The indices are learned during the optimization process, unlike static functions used in some previous methods.
  2. Memory and Storage Efficiency: By utilizing the VQ-AD framework, the authors achieve a significant reduction in the memory requirements for neural approximations of scalar and vector fields. The reduction in memory consumption makes the representation beneficial for systems operating under tight storage constraints and enables effective streaming of different levels of detail.
  3. Implementation and Evaluation: The method has been applied and evaluated in the context of neural radiance fields (NeRFs). Results indicate an ability to represent high-quality visual data with a reduction factor in storage size on the order of 60x, maintaining a high Peak Signal-to-Noise Ratio (PSNR) with minimal visual artifacts. The practical results are shown to outperform traditional vector quantization methods.
  4. Progressive and Scalable Streaming: Another significant implication of VQ-AD is its capacity to adaptively stream data according to available bandwidth or desired detail levels. The approach enables dynamically multiresolution representations compatible with progressive rendering systems.

Theoretical and Practical Implications

The proposed VQ-AD framework presents substantial advancements in compressing feature grids while preserving the quality of reconstructed signals. Theoretically, this contributes to an extended understanding of discrete and neural signal processing, bridging the gap between these domains with a unique applicability to dynamic structures. Practically, it allows for the deployment of neural approximation techniques in real-world systems where memory and bandwidth are constrained.

Further research directions could explore more efficient ways to implement and optimize the VQ-AD approach, especially focusing on training time and resources. The potential application of the model in mobile and embedded systems is rich with possibilities, where resource constraints are a priority.

Speculation on Future Advances

As more computational resources and memory optimization methods become available, leveraging learned indices for adaptive feature grid compression is poised to become a standard practice. Additionally, as the prevalence of real-time rendering and streaming increases, the VQ-AD method provides a crucial stepping stone towards even more efficient neural signal representations. Continued research could further refine the compression techniques, extend them to accommodate even larger or more complex neural network architectures, and enhance the quality of rendered outputs in an expanded variety of use cases.

In conclusion, the introduction of Variable Bitrate Neural Fields represents a significant stride in optimizing neural field representations via compressed feature grids, poised to influence both academic research and practical applications in graphics processing.

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