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Object Scene Representation Transformer (2206.06922v2)

Published 14 Jun 2022 in cs.CV, cs.AI, and cs.LG

Abstract: A compositional understanding of the world in terms of objects and their geometry in 3D space is considered a cornerstone of human cognition. Facilitating the learning of such a representation in neural networks holds promise for substantially improving labeled data efficiency. As a key step in this direction, we make progress on the problem of learning 3D-consistent decompositions of complex scenes into individual objects in an unsupervised fashion. We introduce Object Scene Representation Transformer (OSRT), a 3D-centric model in which individual object representations naturally emerge through novel view synthesis. OSRT scales to significantly more complex scenes with larger diversity of objects and backgrounds than existing methods. At the same time, it is multiple orders of magnitude faster at compositional rendering thanks to its light field parametrization and the novel Slot Mixer decoder. We believe this work will not only accelerate future architecture exploration and scaling efforts, but it will also serve as a useful tool for both object-centric as well as neural scene representation learning communities.

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Authors (9)
  1. Mehdi S. M. Sajjadi (28 papers)
  2. Daniel Duckworth (20 papers)
  3. Aravindh Mahendran (17 papers)
  4. Sjoerd van Steenkiste (33 papers)
  5. Mario Lučić (51 papers)
  6. Leonidas J. Guibas (75 papers)
  7. Klaus Greff (32 papers)
  8. Thomas Kipf (43 papers)
  9. Filip Pavetić (4 papers)
Citations (80)

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