Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
139 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
46 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

A Fully Adaptive Strategy for Hamiltonian Cycles in the Semi-Random Graph Process (2205.02350v2)

Published 4 May 2022 in math.CO and cs.DM

Abstract: The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex $v$, and adds the edge $uv$ to the graph. For a fixed monotone graph property, the objective of the player is to force the graph to satisfy this property with high probability in as few rounds as possible. We focus on the problem of constructing a Hamiltonian cycle in as few rounds as possible. In particular, we present an adaptive strategy for the player which achieves it in $\alpha n$ rounds, where $\alpha < 2.01678$ is derived from the solution to some system of differential equations. We also show that the player cannot achieve the desired property in less than $\beta n$ rounds, where $\beta > 1.26575$. These results improve the previously best known bounds and, as a result, the gap between the upper and lower bounds is decreased from 1.39162 to 0.75102.

Citations (13)

Summary

We haven't generated a summary for this paper yet.