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Zero-Shot Text-Guided Object Generation with Dream Fields (2112.01455v2)

Published 2 Dec 2021 in cs.CV, cs.AI, cs.GR, and cs.LG

Abstract: We combine neural rendering with multi-modal image and text representations to synthesize diverse 3D objects solely from natural language descriptions. Our method, Dream Fields, can generate the geometry and color of a wide range of objects without 3D supervision. Due to the scarcity of diverse, captioned 3D data, prior methods only generate objects from a handful of categories, such as ShapeNet. Instead, we guide generation with image-text models pre-trained on large datasets of captioned images from the web. Our method optimizes a Neural Radiance Field from many camera views so that rendered images score highly with a target caption according to a pre-trained CLIP model. To improve fidelity and visual quality, we introduce simple geometric priors, including sparsity-inducing transmittance regularization, scene bounds, and new MLP architectures. In experiments, Dream Fields produce realistic, multi-view consistent object geometry and color from a variety of natural language captions.

Analyzing "Zero-Shot Text-Guided Object Generation with Dream Fields"

The paper "Zero-Shot Text-Guided Object Generation with Dream Fields" proposes a novel method for synthesizing 3D objects from natural language descriptions without the need for 3D supervision. This approach, termed Dream Fields, leverages neural rendering techniques along with pre-trained multi-modal image and text models to achieve this synthesis. The process involves optimizing a Neural Radiance Field (NeRF) directly from textual prompts, a significant departure from traditional methods that depend heavily on labeled 3D datasets.

Methodological Overview

The core methodology hinges on generating a continuous volumetric representation of objects, or Dream Fields, utilizing learned geometrical and appearance cues directly from text prompts. This is realized through the integration of CLIP, a robust image-text model trained on large datasets of captioned images. The Dream Field is optimized to render images from various perspectives that are semantically consistent with the input text, according to the CLIP model's scoring system. This zero-shot capability is particularly noteworthy as it effectively bypasses the limitations of existing methods that are constrained by the necessity of object category-specific training data.

Several innovations contribute to the effectiveness of Dream Fields. Firstly, the use of geometric priors such as scene bounds and sparsity-inducing regularization ensures that the generated outputs are realistic and visually coherent. These priors help mitigate artifacts commonly encountered when training NeRFs without explicit multi-view data. Furthermore, a novel architecture for the NeRF's neural network introduces residual connections and normalization layers, enhancing convergence and fidelity.

Empirical Evaluation

The empirical results highlight Dream Fields' ability to generate diverse and coherent 3D models across a wide range of categories, as demonstrated on an Object-Centric subset of COCO dataset captions. The use of CLIP R-Precision as the evaluation metric shows how well the generated images align with the generating captions, illustrating the method's efficacy.

Significant improvements are reported when combining various architectural and regularization strategies. For instance, the employment of mip-NeRF's integrated positional encodings and transmittance regularization resulted in notable gains in retrieval precision over baseline methods. Additionally, the models exhibit generalization to compositional prompts, demonstrating their capacity for creative control through language.

Theoretical and Practical Implications

The theoretical contribution of this research lies in its demonstration of the feasibility of generating 3D content directly from text, showcasing the potential of neural radiance fields integrated with LLMs in computer graphics. Practically, this method could revolutionize asset creation for gaming, AR/VR, and animation industries by significantly reducing the need for manual 3D modeling, thereby saving time and resources.

Observations on Future Developments

Whilst Dream Fields mark an advancement in AI-driven 3D object synthesis, future research could focus on enhancing the diversity and detail of the generated models. Exploring more sophisticated image-text models or augmenting the optimization process with additional priors could lead to improvements. Issues such as model bias inherited from pre-trained networks remain a concern and warrant attention to ensure ethical deployment in real-world applications.

In conclusion, Dream Fields represent a promising step in the evolution of AI models capable of interacting with both linguistic and visual data to create complex multimedia content. While challenges remain, particularly regarding computational cost and ethical considerations, the framework established by this paper holds significant potential for expanding the capabilities of generative AI.

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Authors (5)
  1. Ajay Jain (16 papers)
  2. Ben Mildenhall (41 papers)
  3. Jonathan T. Barron (89 papers)
  4. Pieter Abbeel (372 papers)
  5. Ben Poole (46 papers)
Citations (516)