Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
102 tokens/sec
GPT-4o
59 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
50 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Versatile Learned Video Compression (2111.03386v2)

Published 5 Nov 2021 in eess.IV and cs.CV

Abstract: Learned video compression methods have demonstrated great promise in catching up with traditional video codecs in their rate-distortion (R-D) performance. However, existing learned video compression schemes are limited by the binding of the prediction mode and the fixed network framework. They are unable to support various inter prediction modes and thus inapplicable for various scenarios. In this paper, to break this limitation, we propose a versatile learned video compression (VLVC) framework that uses one model to support all possible prediction modes. Specifically, to realize versatile compression, we first build a motion compensation module that applies multiple 3D motion vector fields (i.e., voxel flows) for weighted trilinear warping in spatial-temporal space. The voxel flows convey the information of temporal reference position that helps to decouple inter prediction modes away from framework designing. Secondly, in case of multiple-reference-frame prediction, we apply a flow prediction module to predict accurate motion trajectories with unified polynomial functions. We show that the flow prediction module can largely reduce the transmission cost of voxel flows. Experimental results demonstrate that our proposed VLVC not only supports versatile compression in various settings, but also is the first end-to-end learned video compression method that outperforms the latest VVC/H.266 standard reference software in terms of MS-SSIM.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (4)
  1. Runsen Feng (15 papers)
  2. Zongyu Guo (19 papers)
  3. Zhizheng Zhang (60 papers)
  4. Zhibo Chen (176 papers)
Citations (13)