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Reinforcement Learning for Classical Planning: Viewing Heuristics as Dense Reward Generators (2109.14830v2)

Published 30 Sep 2021 in cs.AI and cs.LG

Abstract: Recent advances in reinforcement learning (RL) have led to a growing interest in applying RL to classical planning domains or applying classical planning methods to some complex RL domains. However, the long-horizon goal-based problems found in classical planning lead to sparse rewards for RL, making direct application inefficient. In this paper, we propose to leverage domain-independent heuristic functions commonly used in the classical planning literature to improve the sample efficiency of RL. These classical heuristics act as dense reward generators to alleviate the sparse-rewards issue and enable our RL agent to learn domain-specific value functions as residuals on these heuristics, making learning easier. Correct application of this technique requires consolidating the discounted metric used in RL and the non-discounted metric used in heuristics. We implement the value functions using Neural Logic Machines, a neural network architecture designed for grounded first-order logic inputs. We demonstrate on several classical planning domains that using classical heuristics for RL allows for good sample efficiency compared to sparse-reward RL. We further show that our learned value functions generalize to novel problem instances in the same domain.

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Authors (7)
  1. Clement Gehring (7 papers)
  2. Masataro Asai (18 papers)
  3. Rohan Chitnis (22 papers)
  4. Tom Silver (31 papers)
  5. Leslie Pack Kaelbling (94 papers)
  6. Shirin Sohrabi (11 papers)
  7. Michael Katz (21 papers)
Citations (33)

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