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Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools (2107.13738v1)
Published 29 Jul 2021 in cs.HC and cs.AI
Abstract: Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them, but first, AI and HCI researchers must gather requirements and determine design heuristics to build effective co-creative tools. In this work, we present a participatory design study that categorizes and analyzes game AI designers' workflows, goals, and expectations for such tools. We evince deep connections between game AI design and the design of co-creative tools, and present implications for future co-creativity tool research and development.
- Nathan Partlan (2 papers)
- Erica Kleinman (9 papers)
- Jim Howe (2 papers)
- Sabbir Ahmad (5 papers)
- Stacy Marsella (11 papers)
- Magy Seif El-Nasr (27 papers)