Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
119 tokens/sec
GPT-4o
56 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Distributed Coverage Control of Multi-Agent Networks with Guaranteed Collision Avoidance in Cluttered Environments (2107.04078v1)

Published 8 Jul 2021 in eess.SY, cs.MA, and cs.SY

Abstract: We propose a distributed control algorithm for a multi-agent network whose agents deploy over a cluttered region in accordance with a time-varying coverage density function while avoiding collisions with all obstacles they encounter. Our algorithm is built on a two-level characterization of the network. The first level treats the multi-agent network as a whole based on the distribution of the locations of its agents over the spatial domain. In the second level, the network is described in terms of the individual positions of its agents. The aim of the multi-agent network is to attain a spatial distribution that resembles that of a reference coverage density function (high-level problem) by means of local (microscopic) interactions of its agents (low-level problem). In addition, as the agents deploy, they must avoid collisions with all the obstacles in the region at all times. Our approach utilizes a modified version of Voronoi tessellations which are comprised of what we refer to as Obstacle-Aware Voronoi Cells (OAVC) in order to enable coverage control while ensuring obstacle avoidance. We consider two control problems. The first problem which we refer to as the high-level coverage control problem corresponds to an interpolation problem in the class of Gaussian mixtures (no collision avoidance requirement), which we solve analytically. The second problem which we refer to as the low-level coverage control problem corresponds to a distributed control problem (collision avoidance requirement is now enforced at all times) which is solved by utilizing Lloyd's algorithm together with the modified Voronoi tessellation (OAVC) and a time-varying coverage density function which corresponds to the solution of the high-level coverage control problem. Finally, simulation results for coverage in a cluttered environment are provided to demonstrate the efficacy of the proposed approach.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (2)
Citations (7)

Summary

We haven't generated a summary for this paper yet.